Full Name
QUAX, Peter
Email
peter.quax@uhasselt.be
 
Loading... 5 0 5 0 false
Loading... 6 0 5 0 false

Publications

Results 61-80 of 106 (Search time: 0.016 seconds).

Issue DateTitleContributor(s)TypeCat.
612013A Comparative Simulation of Opportunistic Routing Protocols Using Realistic Mobility Data Obtained From Mass EventsBARZAN, Arno; BONNE, Bram; QUAX, Peter; LAMOTTE, Wim; Versichele, Mathias; Van de Weghe, NicoProceedings PaperC1
422013An evaluation of the impact of game genre on user experience in cloud gamingQUAX, Peter; BEZNOSYK, Anastasiia; VANMONTFORT, Wouter; MARX, Robin; LAMOTTE, WimProceedings PaperC1
432012Performance Evaluation of Scalable Distribution of Omni-Directional Video Sequences using H.264QUAX, Peter; ISSARIS, Takis; LIESENBORGS, Jori; LAMOTTE, WimResearch ReportR2
442012Providing Context-Based Adaptation in Collaborative Virtual Environments and Video GameBEZNOSYK, Anastasiia; OCTAVIA, Johanna; CONINX, Karin; QUAX, Peter; LAMOTTE, WimJournal ContributionA2
452012A Cognitive Network for Intelligent EnvironmentsLI, Qian; QUAX, Peter; LUYTEN, Kris; LAMOTTE, WimProceedings PaperC1
462012Synchronous MediaSharing: Social and Communal Media Consumption for Geographically Dispersed UsersWIJNANTS, Maarten; DIERCKX, Jeroen; QUAX, Peter; LAMOTTE, WimProceedings PaperC1
472012Overlay Network Based Optimization of Data Flows in Large Scale Client-Server-based Game Architectures for Deployment on Cloud PlatformsQUAX, Peter; VANMONTFORT, Wouter; MARX, Robin; WIJNANTS, Maarten; LAMOTTE, WimProceedings PaperC1
482012The Effect of Closely-coupled Interaction on Player Experience in Casual GamesBEZNOSYK, Anastasiia; QUAX, Peter; LAMOTTE, Wim; CONINX, KarinProceedings PaperC1
492012Evaluation of Distribution of Panoramic Video Sequences in the eXplorative Television ProjectQUAX, Peter; ISSARIS, Takis; VANMONTFORT, Wouter; LAMOTTE, WimProceedings PaperC2
502012Improving Collaboration in Virtual Environments through Context-Based AdaptationBEZNOSYK, Anastasiia; OCTAVIA, Johanna; CONINX, Karin; QUAX, PeterProceedings PaperC1
512012Influence of Cooperative Game Design Patterns for Remote Play on Player ExperienceBEZNOSYK, Anastasiia; QUAX, Peter; CONINX, Karin; LAMOTTE, WimProceedings PaperC1
522012Role and Quality of Communication in Collaborative Training for Multiple Sclerosis PatientsBEZNOSYK, Anastasiia; QUAX, Peter; CONINX, Karin; LAMOTTE, WimProceedings PaperC1
532011Influence of Network Delay and Jitter on Cooperation in Multiplayer GamesBEZNOSYK, Anastasiia; QUAX, Peter; CONINX, Karin; LAMOTTE, WimResearch ReportR2
542011Empirical Evaluation of the Efficiency of Spatial Subdivision Schemes and Load Balancing Strategies for Networked GamesQUAX, Peter; Cleuren, J.; VANMONTFORT, Wouter; LAMOTTE, WimProceedings PaperC1
552011User Modeling Approaches towards Adaptation of Users’ Roles to Improve Group Interaction in Collaborative 3D GamesOCTAVIA, Johanna; BEZNOSYK, Anastasiia; CONINX, Karin; QUAX, Peter; LUYTEN, KrisProceedings PaperC1
562011Quality of Service and Quality of Experience Correlations in a Location-Based Mobile Multiplayer Role-Playing GameWIJNANTS, Maarten; VANMONTFORT, Wouter; DIERCKX, Jeroen; QUAX, Peter; LAMOTTE, Wim; De Moor, Katrien; Vanattenhoven, JeroenProceedings PaperC1
572011Influence of Network Delay and Jitter on Cooperation in Multiplayer GamesBEZNOSYK, Anastasiia; QUAX, Peter; CONINX, Karin; LAMOTTE, WimProceedings PaperC1
582011User Enjoyment and Performance in Collaborative and Cooperative games in shared 3D Virtual EnvironmentsBEZNOSYK, Anastasiia; QUAX, Peter; CONINX, Karin; LAMOTTE, WimProceedings PaperC1
592010Investigating the Influence of Communication and Input Devices on Collaboration in Virtual EnvironmentsBEZNOSYK, Anastasiia; RAYMAEKERS, Chris; CONINX, Karin; QUAX, Peter; LAMOTTE, WimProceedings PaperC1
202010Case Study of ASCIT: Again at my School by Fostering Communication through Interactive Technologies for long term sick childrenDI FIORE, Fabian; QUAX, Peter; LAMOTTE, Wim; VAN REETH, FrankBook SectionB3