Full Name
QUAX, Peter
Email
peter.quax@uhasselt.be
 
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Publications

Results 88-105 of 105 (Search time: 0.005 seconds).

Issue DateTitleContributor(s)TypeCat.
882008Efficient Transmission of Rendering-Related Data Using the NIProxyWIJNANTS, Maarten; JEHAES, Tom; QUAX, Peter; LAMOTTE, WimProceedings PaperC1
892008Conveying Emotions through Facially Animated Avatars in Networked Virtual EnvironmentsDI FIORE, Fabian; QUAX, Peter; VANAKEN, Cedric; LAMOTTE, Wim; VAN REETH, FrankProceedings PaperC1
902008A Flexible and Extensible Architecture for Visibility CullingRUJULA GELABERT, Miguel; DIERCKX, Jeroen; JEHAES, Tom; QUAX, Peter; LAMOTTE, WimProceedings PaperC1
912008Dynamic server allocation in a real-life deployable communications architecture for networked gamesQUAX, Peter; DIERCKX, Jeroen; CORNELISSEN, Bart; LAMOTTE, WimProceedings PaperC1
922008ALVIC vs the Internet : Redesigning a Networked Virtual Environment ArchitectureQUAX, Peter; DIERCKX, Jeroen; CORNELISSEN, Bart; LAMOTTE, WimJournal ContributionA2
932007An Architecture for Large-scale Virtual Interactive CommunitiesQUAX, PeterTheses and DissertationsT1
942006On the Applicability of Remote Rendering of Networked Virtual Environments on Mobile DevicesQUAX, Peter; GEUNS, Bjorn; JEHAES, Tom; LAMOTTE, Wim; VANSICHEM, GertProceedings PaperC1
952005Adapting a large scale networked virtual environment for display on a PDAJEHAES, Tom; QUAX, Peter; LAMOTTE, WimProceedings PaperC1
962005Bridging the gap between fixed and mobile access to an audio/video-enabled large-scale NVEQUAX, Peter; WIJNANTS, Maarten; JEHAES, Tom; LAMOTTE, WimProceedings PaperC1
972005Exploiting Proxy-Based Transcoding to Increase the User Quality of Experience in Networked ApplicationsWIJNANTS, Maarten; MONSIEURS, Patrick; QUAX, Peter; LAMOTTE, WimProceedings PaperC1
982005Mobile adaptations for a multi-user framework supporting video-based avatarsQUAX, Peter; JEHAES, Tom; WIJNANTS, Maarten; LAMOTTE, WimProceedings PaperC1
992004Hybrid representations to improve both streaming and rendering of dynamic networked virtual environmentJEHAES, Tom; QUAX, Peter; MONSIEURS, Patrick; LAMOTTE, WimProceedings PaperC1
1002004Objective and subjective evaluation of the influence of small amounts of delay and jitter on a recent first person shooter gameQUAX, Peter; MONSIEURS, Patrick; LAMOTTE, Wim; de Vleeschauwer, D.; Degrande, N.Proceedings PaperC1
1012004Performance evaluation of client-side video stream quality selection using autonomous avatarsQUAX, Peter; MONSIEURS, Patrick; JEHAES, Tom; LAMOTTE, WimProceedings PaperC1
1022004Using autonomous avatars to simulate a large-scale multi-user networked virtual environmentQUAX, Peter; MONSIEURS, Patrick; JEHAES, Tom; LAMOTTE, WimProceedings PaperC1
1032004Scalable transmission of avatar video streams in virtual environmentsQUAX, Peter; JEHAES, Tom; FLERACKERS, Eddy; LAMOTTE, WimProceedings PaperC1
1042003A multi-user framework supporting video-based avatarsQUAX, Peter; JEHAES, Tom; JORISSEN, Pieter; LAMOTTE, WimProceedings PaperC1
1052002Designing a virtual environment for large audiencesLIESENBORGS, Jori; QUAX, Peter; LAMOTTE, Wim; VAN REETH, FrankProceedings PaperC1