Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/11143
Title: CoGenIVE: Building 3D Virtual Environments Using a Model Based User Interface Design Approach
Authors: DE BOECK, Joan 
RAYMAEKERS, Chris 
CONINX, Karin 
Issue Date: 2009
Publisher: SPRINGER-VERLAG BERLIN
Source: Ranchordas, AK; Araujo, HJ; Pereira, JM; Braz, J (Ed.) COMPUTER VISION AND COMPUTER GRAPHICS: THEORY AND APPLICATIONS. p. 83-96.
Series/Report: Communications in Computer and Information Science
Abstract: Although interactive virtual environments (IVE) have the capability to offer intuitive and easy to use interfaces, their creation is often a long and expensive process, in which specialists play a key role. The VR-DeMo approach investigates how the use of high-level specifications may help to overcome this problem: instead of coding an IVE using a low level programming language, high-level models are used. As such, a model-based process combines a series of models containing a mixture of manual and automatic processes. The usefulness of a model based process relies on available tool support. Supporting the VR-DeMo process, this article introduces CoGenIVE. This tool has been used in order to develop a series of demonstrators, all based on real-life cases in different domains. From this experience, the VR-DeMo approach and more particular CoGenIVE have proven to be useful to develop interactive virtual environments using high-level specifications.
Notes: [De Boeck, Joan; Raymaekers, Chris; Coninx, Karin] Hasselt Univ tUL IBBT, Expertise Ctr Digital Media, B-3590 Diepenbeek, Belgium.
Document URI: http://hdl.handle.net/1942/11143
ISBN: 978-3-642-10225-7
ISI #: 000280076100007
Category: C1
Type: Proceedings Paper
Validations: ecoom 2011
Appears in Collections:Research publications

Show full item record

Google ScholarTM

Check

Altmetric


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.