Please use this identifier to cite or link to this item:
http://hdl.handle.net/1942/11167
Title: | Design and Engineering of Game-like Virtual and Multimodal Environments | Authors: | RAYMAEKERS, Chris CONINX, Karin Gonzalez Calleros, Juan Manuel |
Issue Date: | 2010 | Publisher: | ACM | Source: | Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2010). p. 363-364. | Abstract: | This workshop brings together a number of researchers that are involved in the design, engineering, evaluation and applicability of game-like virtual and multimodal environments. It is a forum to discuss experiences, best practices, and design and engineering approaches with a particular focus on those aspects that are related to the interactivity of the game. | Document URI: | http://hdl.handle.net/1942/11167 | Link to publication/dataset: | http://doi.acm.org/10.1145/1822018.1822083 | ISBN: | 978-1-4503-0083-4 | ISI #: | 000286907500055 | Category: | C1 | Type: | Proceedings Paper | Validations: | ecoom 2012 |
Appears in Collections: | Research publications |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
DEnG-VE_proceedings.pdf | Peer-reviewed author version | 4.95 MB | Adobe PDF | View/Open |
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.