Please use this identifier to cite or link to this item:
http://hdl.handle.net/1942/11167
Title: | Design and Engineering of Game-like Virtual and Multimodal Environments | Authors: | RAYMAEKERS, Chris CONINX, Karin Gonzalez Calleros, Juan Manuel |
Issue Date: | 2010 | Publisher: | ACM | Source: | Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2010). p. 363-364. | Abstract: | This workshop brings together a number of researchers that are involved in the design, engineering, evaluation and applicability of game-like virtual and multimodal environments. It is a forum to discuss experiences, best practices, and design and engineering approaches with a particular focus on those aspects that are related to the interactivity of the game. | Document URI: | http://hdl.handle.net/1942/11167 | Link to publication/dataset: | http://doi.acm.org/10.1145/1822018.1822083 | ISBN: | 978-1-4503-0083-4 | ISI #: | 000286907500055 | Category: | C1 | Type: | Proceedings Paper | Validations: | ecoom 2012 |
Appears in Collections: | Research publications |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
DEnG-VE_proceedings.pdf | Peer-reviewed author version | 4.95 MB | Adobe PDF | View/Open |
Page view(s)
64
checked on Sep 6, 2022
Download(s)
180
checked on Sep 6, 2022
Google ScholarTM
Check
Altmetric
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.