Please use this identifier to cite or link to this item:
Title: GRIP: get better results from interactive prototypes
Authors: VAN DEN BERGH, Jan 
SAHNI, Deepak 
HAESEN, Mieke 
CONINX, Karin 
Issue Date: 2011
Publisher: ACM
Source: Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems. p. 143-148.
Abstract: Prototypes are often used to clarify and evaluate design alternatives for a graphical user interface. They help stakeholders to decide on different aspects by making them visible and concrete. This is a highly iterative process in which the prototypes evolve into a design artifact that is close enough to the envisioned result to be implemented. People with different roles are involved in prototyping. Our claim is that integrated or inter-operable tools help design information propagate among people while prototyping and making the transition more accurately into the software development phase. We make a first step towards such a solution by offering a framework, GRIP, in which such a tool should fit. We conducted a preliminary evaluation of the framework by using it to classify existing tools for prototyping and implementing a limited prototyping tool, GRIP-it, which can be integrated into the overall process.
Document URI:
ISBN: 978-1-4503-0670-6
Category: C1
Type: Proceedings Paper
Appears in Collections:Research publications

Files in This Item:
File Description SizeFormat 
000003606 lbr0124-van-den-bergh.pdfGRIP618.2 kBAdobe PDFView/Open
Show full item record

Page view(s)

checked on May 16, 2022


checked on May 16, 2022

Google ScholarTM



Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.