Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/12154
Title: GRIP: get better results from interactive prototypes
Authors: VAN DEN BERGH, Jan 
SAHNI, Deepak 
HAESEN, Mieke 
LUYTEN, Kris 
CONINX, Karin 
Issue Date: 2011
Publisher: ACM
Source: Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems. p. 143-148.
Abstract: Prototypes are often used to clarify and evaluate design alternatives for a graphical user interface. They help stakeholders to decide on different aspects by making them visible and concrete. This is a highly iterative process in which the prototypes evolve into a design artifact that is close enough to the envisioned result to be implemented. People with different roles are involved in prototyping. Our claim is that integrated or inter-operable tools help design information propagate among people while prototyping and making the transition more accurately into the software development phase. We make a first step towards such a solution by offering a framework, GRIP, in which such a tool should fit. We conducted a preliminary evaluation of the framework by using it to classify existing tools for prototyping and implementing a limited prototyping tool, GRIP-it, which can be integrated into the overall process.
Document URI: http://hdl.handle.net/1942/12154
ISBN: 978-1-4503-0670-6
Category: C1
Type: Proceedings Paper
Appears in Collections:Research publications

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