Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/15273
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dc.contributor.authorVOGT, Joël-
dc.contributor.authorHAESEN, Mieke-
dc.contributor.authorLUYTEN, Kris-
dc.contributor.authorCONINX, Karin-
dc.contributor.authorMeier, Andreas-
dc.date.accessioned2013-07-15T08:39:39Z-
dc.date.available2013-07-15T08:39:39Z-
dc.date.issued2013-
dc.identifier.citationForbrig Peter; Dewan Prasun; Harrison Michael; LUYTEN Kris (Ed.). Proceedings of the 5th ACM SIGCHI symposium on Engineering interactive computing systems, p. 113-118-
dc.identifier.isbn978-1-4503-2138-9-
dc.identifier.urihttp://hdl.handle.net/1942/15273-
dc.description.abstractStoryboarding is a technique that is often used for the conception of new interactive systems. A storyboard illustrates graphically how a system is used by its users and what a typical context of usage is. Although the informal notation of a storyboard stimulates creativity, and makes them easy to understand for everyone, it is more difficult to integrate in further steps in the engineering process. We present an approach, "Time In Storyboards" (Timisto), to extract valuable information on how various interactions with the system are positioned in time with respect to each other. Timisto does not interfere with the creative process of storyboarding, but maximizes the structured information about time that can be deduced from a storyboard.-
dc.description.abstractDesign Methods;Analysis Methods;-
dc.language.isoen-
dc.publisherACM SIGCHI-
dc.rightsPermission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee.-
dc.titleTimisto: a technique to extract usage sequences from storyboards-
dc.typeProceedings Paper-
local.bibliographicCitation.authorsForbrig Peter-
local.bibliographicCitation.authorsDewan Prasun-
local.bibliographicCitation.authorsHarrison Michael-
local.bibliographicCitation.authorsLUYTEN Kris-
local.bibliographicCitation.conferencedateJune 24 - 27, 2013-
local.bibliographicCitation.conferencenameEICS'13 ACM SIGCHI Symposium on Engineering Interactive Computing Systems-
local.bibliographicCitation.conferenceplaceLondon, United Kingdom-
dc.identifier.epage118-
dc.identifier.spage113-
local.bibliographicCitation.jcatC1-
local.publisher.placeNew York, USA-
local.type.refereedRefereed-
local.type.specifiedProceedings Paper-
dc.identifier.doi10.1145/2480296.2480329-
local.bibliographicCitation.btitleProceedings of the 5th ACM SIGCHI symposium on Engineering interactive computing systems-
item.fullcitationVOGT, Joël; HAESEN, Mieke; LUYTEN, Kris; CONINX, Karin & Meier, Andreas (2013) Timisto: a technique to extract usage sequences from storyboards. In: Forbrig Peter; Dewan Prasun; Harrison Michael; LUYTEN Kris (Ed.). Proceedings of the 5th ACM SIGCHI symposium on Engineering interactive computing systems, p. 113-118.-
item.contributorVOGT, Joël-
item.contributorHAESEN, Mieke-
item.contributorLUYTEN, Kris-
item.contributorCONINX, Karin-
item.contributorMeier, Andreas-
item.fulltextWith Fulltext-
item.accessRightsOpen Access-
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