Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/18341
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dc.contributor.authorDUMONT, Maarten-
dc.contributor.authorGOORTS, Patrik-
dc.contributor.authorMAESEN, Steven-
dc.contributor.authorDEGRAEN, Donald-
dc.contributor.authorBEKAERT, Philippe-
dc.contributor.authorLAFRUIT, Gauthier-
dc.date.accessioned2015-02-23T14:25:59Z-
dc.date.available2015-02-23T14:25:59Z-
dc.date.issued2014-
dc.identifier.citationProceedings of 3D Stereo Media-
dc.identifier.isbn9781479980239-
dc.identifier.issn2379-1772-
dc.identifier.urihttp://hdl.handle.net/1942/18341-
dc.description.abstractWe present a novel iterative refinement process to apply to any stereo matching algorithm. The quality of its disparity map output is increased using four rigorously defined refinement modules, which can be iterated multiple times: a disparity cross check, bitwise fast voting, invalid disparity handling, and median filtering. We apply our refinement process to our recently developed aggregation window method for stereo matching that combines two adaptive windows per pixel region [2]; one following the horizontal edges in the image, the other the vertical edges. Their combination defines the final aggregation window shape that closely follows all object edges and thereby achieves increased hypothesis confidence. We demonstrate that the iterative disparity refinement has a large effect on the overall quality, especially around occluded areas, and tends to converge to a final solution. We perform a quantitative evaluation on various Middlebury datasets. Our whole disparity estimation process supports efficient GPU implementation to facilitate scalability and real-time performance.-
dc.language.isoen-
dc.publisherIEEE Xplore-
dc.relation.ispartofseriesInternational Conference on 3D Imaging (IC3D)-
dc.rights(c) 2014 IEEE-
dc.subject.otherlocal stereo matching; disparity estimation; iterative disparity refinement; edaptive aggregation; Windows, real-time-
dc.titleIterative Refinement for Real-time Local Stereo Matching-
dc.typeProceedings Paper-
local.bibliographicCitation.conferencedate09-11/12/2014-
local.bibliographicCitation.conferencename3D Stereo Media-
local.bibliographicCitation.conferenceplaceLiège, Belgium-
dc.identifier.epage8-
dc.identifier.spage1-
local.format.pages8-
local.bibliographicCitation.jcatC1-
local.publisher.placeNew York, NY, USA-
local.type.refereedRefereed-
local.type.specifiedProceedings Paper-
dc.identifier.doi10.1109/IC3D.2014.7032581-
dc.identifier.isi000380557000010-
local.bibliographicCitation.btitleProceedings of 3D Stereo Media-
item.validationecoom 2017-
item.accessRightsOpen Access-
item.fullcitationDUMONT, Maarten; GOORTS, Patrik; MAESEN, Steven; DEGRAEN, Donald; BEKAERT, Philippe & LAFRUIT, Gauthier (2014) Iterative Refinement for Real-time Local Stereo Matching. In: Proceedings of 3D Stereo Media.-
item.fulltextWith Fulltext-
item.contributorDUMONT, Maarten-
item.contributorGOORTS, Patrik-
item.contributorMAESEN, Steven-
item.contributorDEGRAEN, Donald-
item.contributorBEKAERT, Philippe-
item.contributorLAFRUIT, Gauthier-
Appears in Collections:Research publications
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