Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/3245
Title: 2D human-computer interaction techniques in immersive virtual environments
Authors: CONINX, Karin 
VAN REETH, Frank 
FLERACKERS, Eddy 
Issue Date: 1997
Publisher: ELSEVIER SCIENCE BV
Source: COMPUTER NETWORKS AND ISDN SYSTEMS, 29(14). p. 1685-1693
Abstract: Menus and dialog boxes are useful enhancements for the direct manipulation based interaction style of Virtual Environments. In this paper an implementation of 2D HCI techniques in immersive Virtual Environments is discussed. The applicability of 2D techniques for interaction with the environment is illustrated in the case of a BOOM for immersive viewing. A Pinch Glove is used as the input device to interact with the menus and dialog boxes. A programming approach to make Motif based interfacing widgets suitable for stereoscopic display is discussed. Some examples demonstrate the use of 2D HCI techniques in immersive Virtual Environments.
Notes: Coninx, K, LIMBURGS UNIV CTR,EXPERTISE CTR DIGITAL MEDIA,WETENSCHAPSPK 2,B-3590 DIEPENBEEK,BELGIUM.
Keywords: virtual environments; human-computer interaction; user interfacing; immersion; stereoscopy
Document URI: http://hdl.handle.net/1942/3245
DOI: 10.1016/S0169-7552(97)00083-4
ISI #: A1997YL08400014
Type: Journal Contribution
Appears in Collections:Research publications

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