Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/3598
Title: REALIZING 3D VISUAL PROGRAMMING ENVIRONMENTS WITHIN A VIRTUAL ENVIRONMENT
Authors: VAN REETH, Frank 
CONINX, Karin 
DE BACKER, Steve
FLERACKERS, Eddy 
Issue Date: 1995
Publisher: BLACKWELL PUBL LTD
Source: COMPUTER GRAPHICS FORUM, 14(3). p. 361-370
Abstract: In the visual programming community, many interesting graphical metaphors have been reported upon for representing computer programs graphically. Most of them have a 2D or 2.5D appearance on the screen in order to reflect the inherent multi-dimensionality of the programming constructs being represented. By going into a three-dimensional representation, this reflection can go a step further. With ever increasing 3D graphics rendering capabilities on todays computers, it moreover becomes feasible to extend the dimensionality of the program (and data structure) depiction. We follow this approach by realizing 3D graphical programming techniques within CAEL, our interactive Computer Animation Environment Language. The paper elucidates how several concepts, traditionally found within the Virtual Environments area, can be utilized in the realization of three-dimensional Programming Environments.
Notes: VANREETH, F, LIMBURGS UNIV CENTRUM,APPL COMP SCI LAB,UNIV CAMPUS,B-3590 DIEPENBEEK,BELGIUM.
Keywords: VISUAL PROGRAMMING; VIRTUAL ENVIRONMENTS; USER INTERFACING
Document URI: http://hdl.handle.net/1942/3598
DOI: 10.1111/1467-8659.1430361
ISI #: A1995RX45900032
Type: Journal Contribution
Appears in Collections:Research publications

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