Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/43254
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dc.contributor.authorArtizzu, Valentino-
dc.contributor.authorLUYTEN, Kris-
dc.contributor.authorROVELO RUIZ, Gustavo-
dc.contributor.authorSpano, Lucio Davide-
dc.date.accessioned2024-06-25T09:24:31Z-
dc.date.available2024-06-25T09:24:31Z-
dc.date.issued2024-
dc.date.submitted2024-06-19T19:24:37Z-
dc.identifier.citationProceedings of the ACM on Human-Computer Interaction, 8(EICS), (Art N° 247)-
dc.identifier.issn2573-0142-
dc.identifier.urihttp://hdl.handle.net/1942/43254-
dc.description.abstractNavigating the interaction landscape of Virtual Reality (VR) and Augmented Reality (AR) presents significant complexities due to the plethora of available input hardware and interaction modalities, compounded by spatially diverse visual interfaces. Such complexities elevate the likelihood of user errors, necessitating frequent backtracking. To address this, we introduce ViRgilites, a virtual guidance framework that delivers multi-level feedforward information covering the available interaction techniques as well as the future possibilities to interact with virtual objects, anticipating the interaction effects and how they fit with the overall user's goal. ViRgilites is engineered to facilitate task execution, empowering users to make informed decisions about action methodologies and alternative courses of action. This paper presents the architecture and functionality of ViRgilites and demonstrates its efficacy through evaluation with a formative user study.-
dc.description.sponsorshipThis work is supported by the Italian Ministry and University and Research (MIUR) under the PONprogram: “The National Operational Program Research and Innovation” 2014-2020 (PONRI), the Italian MUR and European Union- NextGenerationEU under grant PRIN 2022 EUD4XR (Grant F53D23004380006), and by the Flemish Government under the “Onderzoeksprogramma Artificiële Intelligentie (AI) Vlaanderen” programme.-
dc.language.isoen-
dc.publisherACM-
dc.relation.ispartofseriesThe Proceedings of the ACM on Human Computer Interaction (HCI)-
dc.rights2024 Copyright held by the owner/author(s). This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike International 4.0 License.-
dc.subject.otherVirtual reality-
dc.subject.otherGraphical user interfaces-
dc.subject.otherUser interface programming-
dc.subject.otherUser interface toolkits-
dc.subject.other• Applied computing → Education.-
dc.titleViRgilites: Multilevel Feedforward for Multimodal Interaction in VR-
dc.typeJournal Contribution-
dc.identifier.issueEICS-
dc.identifier.volume8-
local.format.pages24-
local.bibliographicCitation.jcatA2-
local.type.refereedRefereed-
local.type.specifiedArticle-
local.relation.ispartofseriesnr8-
local.bibliographicCitation.artnr247-
dc.identifier.doi10.1145/3658645-
dc.identifier.eissn-
local.provider.typeCrossRef-
local.uhasselt.internationalyes-
item.fulltextWith Fulltext-
item.accessRightsOpen Access-
item.fullcitationArtizzu, Valentino; LUYTEN, Kris; ROVELO RUIZ, Gustavo & Spano, Lucio Davide (2024) ViRgilites: Multilevel Feedforward for Multimodal Interaction in VR. In: Proceedings of the ACM on Human-Computer Interaction, 8(EICS), (Art N° 247).-
item.contributorArtizzu, Valentino-
item.contributorLUYTEN, Kris-
item.contributorROVELO RUIZ, Gustavo-
item.contributorSpano, Lucio Davide-
crisitem.journal.issn2573-0142-
Appears in Collections:Research publications
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