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http://hdl.handle.net/1942/46133
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DC Field | Value | Language |
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dc.contributor.author | MICHELS, Joren | - |
dc.contributor.author | MOONEN, Steven | - |
dc.contributor.author | GUNEY, Enes | - |
dc.contributor.author | Bey Temsamani, Abdellatif | - |
dc.contributor.author | MICHIELS, Nick | - |
dc.date.accessioned | 2025-06-11T12:30:22Z | - |
dc.date.available | 2025-06-11T12:30:22Z | - |
dc.date.issued | 2025 | - |
dc.date.submitted | 2025-05-21T07:12:47Z | - |
dc.identifier.citation | Eurographics 2025, London: Conference Proceedings, Eurographics Digital Library, | - |
dc.identifier.isbn | 9783038682684 | - |
dc.identifier.issn | 1017-4656 | - |
dc.identifier.uri | http://hdl.handle.net/1942/46133 | - |
dc.description.abstract | A lot of work has been done surrounding the generation of realistically looking 3D models of trees. In most cases, L-systems are used to create variations of specific trees from a set of rules. While achieving good results, these techniques require knowledge of the structure of the tree to construct generative rules. We propose a system that can create variations of trees captured by a single RGB video. Using our method, plausible variations can be created without needing prior knowledge of the specific type of tree. This results in a fast and cost-efficient way to generate trees that resemble their real-life counterparts. | - |
dc.language.iso | en | - |
dc.publisher | Eurographics Digital Library | - |
dc.subject.other | Image-based rendering | - |
dc.subject.other | Reconstruction | - |
dc.subject.other | Video segmentation | - |
dc.subject.other | Mesh models | - |
dc.title | Automated Skeleton Transformations on 3D Tree Models Captured from an RGB Video | - |
dc.type | Proceedings Paper | - |
local.bibliographicCitation.conferencedate | 2025, May 12-16 | - |
local.bibliographicCitation.conferencename | Eurographics | - |
local.bibliographicCitation.conferenceplace | London | - |
local.format.pages | 4 | - |
local.bibliographicCitation.jcat | C1 | - |
local.type.refereed | Refereed | - |
local.type.specified | Proceedings Paper | - |
dc.identifier.doi | 10.2312/egs.20251043 | - |
dc.identifier.url | https://diglib.eg.org/handle/10.2312/egs20251043 | - |
local.provider.type | - | |
local.bibliographicCitation.btitle | Eurographics 2025, London: Conference Proceedings | - |
local.uhasselt.international | no | - |
item.contributor | MICHELS, Joren | - |
item.contributor | MOONEN, Steven | - |
item.contributor | GUNEY, Enes | - |
item.contributor | Bey Temsamani, Abdellatif | - |
item.contributor | MICHIELS, Nick | - |
item.fullcitation | MICHELS, Joren; MOONEN, Steven; GUNEY, Enes; Bey Temsamani, Abdellatif & MICHIELS, Nick (2025) Automated Skeleton Transformations on 3D Tree Models Captured from an RGB Video. In: Eurographics 2025, London: Conference Proceedings, Eurographics Digital Library,. | - |
item.fulltext | With Fulltext | - |
item.accessRights | Open Access | - |
Appears in Collections: | Research publications |
Files in This Item:
File | Description | Size | Format | |
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egs20251043.pdf | Published version | 8.28 MB | Adobe PDF | View/Open |
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