Please use this identifier to cite or link to this item:
http://hdl.handle.net/1942/46133
Title: | Automated Skeleton Transformations on 3D Tree Models Captured from an RGB Video | Authors: | MICHELS, Joren MOONEN, Steven GUNEY, Enes Bey Temsamani, Abdellatif MICHIELS, Nick |
Issue Date: | 2025 | Publisher: | Eurographics Digital Library | Source: | Eurographics 2025, London: Conference Proceedings, Eurographics Digital Library, | Abstract: | A lot of work has been done surrounding the generation of realistically looking 3D models of trees. In most cases, L-systems are used to create variations of specific trees from a set of rules. While achieving good results, these techniques require knowledge of the structure of the tree to construct generative rules. We propose a system that can create variations of trees captured by a single RGB video. Using our method, plausible variations can be created without needing prior knowledge of the specific type of tree. This results in a fast and cost-efficient way to generate trees that resemble their real-life counterparts. | Keywords: | Image-based rendering;Reconstruction;Video segmentation;Mesh models | Document URI: | http://hdl.handle.net/1942/46133 | Link to publication/dataset: | https://diglib.eg.org/handle/10.2312/egs20251043 | ISBN: | 9783038682684 | DOI: | 10.2312/egs.20251043 | Category: | C1 | Type: | Proceedings Paper |
Appears in Collections: | Research publications |
Files in This Item:
File | Description | Size | Format | |
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egs20251043.pdf | Published version | 8.28 MB | Adobe PDF | View/Open |
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