Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/4632
Title: Real-time watercolor painting on a distributed paper model
Authors: VAN LAERHOVEN, Tom 
LIESENBORGS, Jori 
VAN REETH, Frank 
Issue Date: 2004
Publisher: IEEE COMPUTER SOC
Source: COMPUTER GRAPHICS INTERNATIONAL, PROCEEDINGS. p. 640-643.
Abstract: Current watercolor painting systems produce convincing results, but trade this quality for a simulation that is much too slow for interactive use. We describe the implementation of a paper model that allows for real-time creation of watercolor images by simulating the mechanics of pigment and water throughout a three-layer paper model. In order to keep the simulation real-time while painting on large surfaces, we adopt a distributed paper canvas by dividing it in a grid of subpapers, each of which is delegated to a remote process.
Document URI: http://hdl.handle.net/1942/4632
ISBN: 1530-1052
DOI: 10.1109/CGI.2004.84
ISI #: 000222801300095
Category: C1
Type: Proceedings Paper
Validations: ecoom 2005
Appears in Collections:Research publications

Show full item record

Google ScholarTM

Check

Altmetric


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.