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http://hdl.handle.net/1942/6468
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DC Field | Value | Language |
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dc.contributor.author | HUBO, Erik | - |
dc.contributor.author | BEKAERT, Philippe | - |
dc.date.accessioned | 2007-12-20T16:08:08Z | - |
dc.date.available | 2007-12-20T16:08:08Z | - |
dc.date.issued | 2005 | - |
dc.identifier.citation | Proceedings of the International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG2005). p. 1-8. | - |
dc.identifier.isbn | 80-903100-7-9 | - |
dc.identifier.uri | http://hdl.handle.net/1942/6468 | - |
dc.description.abstract | During the last couple of years, point sets have emerged as a new standard for the representation of largely detailed models. This is partly due to the fact that range scanning devices are becoming a fast and economical way to capture dense point clouds. Traditional rendering systems are impractical when a single polygonal primitive contributes less than a pixel during rendering. We present a data distribution strategy for parallel pointbased rendering, using a cluster of PCs as target platform. We describe a data-structure and a system architecture, which allows for decoupling the point-data from the computational work. This strategy enables both a balanced workload as well as no full data replication on each node. We exploit frame-to-frame coherence to make our system scalable. The system renders high-resolution images from high complex data sets at interactive frame rates. To our knowledge parallel point-based rendering has not been investigated in the past. Our results indicate the feasibility of sort-first parallelization applied to point-based rendering. | - |
dc.format.extent | 251949 bytes | - |
dc.format.mimetype | application/pdf | - |
dc.language.iso | en | - |
dc.title | A data distribution strategy for parallel point-based rendering | - |
dc.type | Proceedings Paper | - |
local.bibliographicCitation.conferencedate | 31 January - 4 February, 2005 | - |
local.bibliographicCitation.conferencename | International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG2005) | - |
local.bibliographicCitation.conferenceplace | Plzen, Czech Republic | - |
dc.identifier.epage | 8 | - |
dc.identifier.spage | 1 | - |
local.bibliographicCitation.jcat | C1 | - |
local.type.specified | Proceedings Paper | - |
dc.bibliographicCitation.oldjcat | C2 | - |
dc.identifier.url | http://wscg.zcu.cz/wscg2005/Papers_2005/Full/E47-full.pdf | - |
local.bibliographicCitation.btitle | Proceedings of the International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG2005) | - |
item.fulltext | With Fulltext | - |
item.contributor | HUBO, Erik | - |
item.contributor | BEKAERT, Philippe | - |
item.accessRights | Open Access | - |
item.fullcitation | HUBO, Erik & BEKAERT, Philippe (2005) A data distribution strategy for parallel point-based rendering. In: Proceedings of the International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG2005). p. 1-8.. | - |
Appears in Collections: | Research publications |
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File | Description | Size | Format | |
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170.pdf | Peer-reviewed author version | 246.04 kB | Adobe PDF | View/Open |
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