Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/6522
Title: Collision avoidance and map construction using synthetic vision
Authors: MONSIEURS, Patrick 
CONINX, Karin 
FLERACKERS, Eddy 
Issue Date: 2001
Publisher: Springer London
Source: Virtual reality journal, 5(5). p. 72-81
Abstract: In this paper, we present a method to implement a navigation system for an intelligent agent that exists in a virtual world to generate collision-free motion. To observe the world, the agent uses virtual sensors consisting of the depth buffer information of a rendered image of the scene. This information is used to generate low-level collision avoidance, obstacle avoidance when moving to intermediate goals, and to create an accessibility graph and an obstacle map of the environment. The agent does not require access to the internal representation of the virtual world, which is similar to perception in mobile robots in the real world. Furthermore, the algorithm used is fast enough to work in real time.
Document URI: http://hdl.handle.net/1942/6522
ISSN: 1359-4338
e-ISSN: 1434-9957
DOI: 10.1007/BF01424338
Category: A2
Type: Journal Contribution
Appears in Collections:Research publications

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