Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/8036
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dc.contributor.authorDE BOECK, Joan-
dc.contributor.authorRuffaldi, Em.-
dc.contributor.authorCarrozzino, M.-
dc.contributor.authorRAYMAEKERS, Chris-
dc.contributor.authorCONINX, Karin-
dc.contributor.authorBergamasco, M.-
dc.date.accessioned2008-03-19T08:42:33Z-
dc.date.available2008-03-19T08:42:33Z-
dc.date.issued2007-
dc.identifier.citationProceedings of ENACTIVE/07. 4th International Conference on Enactive Interfaces. p. 77-80.-
dc.identifier.issn1958-5497-
dc.identifier.urihttp://hdl.handle.net/1942/8036-
dc.description.abstractIt may sound obvious that computer interfaces strive to adopt the same patterns of learning as we know from our daily world. In particular we refer to the enactive knowledge, acquired by ‘doing’, such as ‘driving a car’, or ‘playing an instrument. However, even in highly interactive 3D virtual environment applications, the implementation of these ‘enactive interfaces’, is still not common. This paper shows how the adoptation of a hardware, and the use of high level interaction diagram may support the easier creation of such an interface.-
dc.language.isoen-
dc.titleDesigning an Enactive Interface for Virtual Prototyping: a Case Study-
dc.typeProceedings Paper-
local.bibliographicCitation.conferencedateNov 19-24, 2007-
local.bibliographicCitation.conferencenameInternational Conference on Enactive Interfaces (Enactive/07)-
dc.bibliographicCitation.conferencenr4-
local.bibliographicCitation.conferenceplaceGrenoble, France-
dc.identifier.epage80-
dc.identifier.spage77-
local.bibliographicCitation.jcatC1-
local.type.specifiedProceedings Paper-
dc.bibliographicCitation.oldjcatC1-
local.identifier.vabbc:vabb:371313-
dc.identifier.urlhttp://acroe.imag.fr/enactive07/downloads/Enactive07_Proceedings-LQ.pdf-
local.bibliographicCitation.btitleProceedings of ENACTIVE/07. 4th International Conference on Enactive Interfaces-
item.accessRightsOpen Access-
item.fullcitationDE BOECK, Joan; Ruffaldi, Em.; Carrozzino, M.; RAYMAEKERS, Chris; CONINX, Karin & Bergamasco, M. (2007) Designing an Enactive Interface for Virtual Prototyping: a Case Study. In: Proceedings of ENACTIVE/07. 4th International Conference on Enactive Interfaces. p. 77-80..-
item.contributorDE BOECK, Joan-
item.contributorRuffaldi, Em.-
item.contributorCarrozzino, M.-
item.contributorRAYMAEKERS, Chris-
item.contributorCONINX, Karin-
item.contributorBergamasco, M.-
item.fulltextWith Fulltext-
item.validationvabb 2015-
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