Please use this identifier to cite or link to this item:
http://hdl.handle.net/1942/8036
Title: | Designing an Enactive Interface for Virtual Prototyping: a Case Study | Authors: | DE BOECK, Joan Ruffaldi, Em. Carrozzino, M. RAYMAEKERS, Chris CONINX, Karin Bergamasco, M. |
Issue Date: | 2007 | Source: | Proceedings of ENACTIVE/07. 4th International Conference on Enactive Interfaces. p. 77-80. | Abstract: | It may sound obvious that computer interfaces strive to adopt the same patterns of learning as we know from our daily world. In particular we refer to the enactive knowledge, acquired by ‘doing’, such as ‘driving a car’, or ‘playing an instrument. However, even in highly interactive 3D virtual environment applications, the implementation of these ‘enactive interfaces’, is still not common. This paper shows how the adoptation of a hardware, and the use of high level interaction diagram may support the easier creation of such an interface. | Document URI: | http://hdl.handle.net/1942/8036 | Link to publication/dataset: | http://acroe.imag.fr/enactive07/downloads/Enactive07_Proceedings-LQ.pdf | Category: | C1 | Type: | Proceedings Paper | Validations: | vabb 2015 |
Appears in Collections: | Research publications |
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3277.pdf | Published version | 104.08 kB | Adobe PDF | View/Open |
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