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http://hdl.handle.net/1942/8507
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DC Field | Value | Language |
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dc.contributor.author | DUMONT, Maarten | - |
dc.contributor.author | MAESEN, Steven | - |
dc.contributor.author | ROGMANS, Sammy | - |
dc.contributor.author | BEKAERT, Philippe | - |
dc.date.accessioned | 2008-10-06T08:18:53Z | - |
dc.date.available | 2008-10-06T08:18:53Z | - |
dc.date.issued | 2008 | - |
dc.identifier.citation | Assuncao, P & Faria, S (Ed.) SIGMAP 2008: PROCEEDINGS OF THE INTERNATIONAL CONFERENCE ON SIGNAL PROCESSING AND MULTIMEDIA APPLICATIONS. p. 236-243. | - |
dc.identifier.uri | http://hdl.handle.net/1942/8507 | - |
dc.description.abstract | We present a fully functional prototype to convincingly restore eye contact between two video chat participants, with a minimal amount of constraints. The proposed six-fold camera setup is easily integrated into the monitor frame, and is used to interpolate an image as if its virtual camera captured the image through a transparent screen. The peer user has a large freedom of movement, resulting in system specifications that enable genuine practical usage. Our software framework thereby harnesses the powerful computational resources inside graphics hardware, to achieve real-time performance up to 30 frames per second for 800 x 600 resolution images. Furthermore, an optimal set of finetuned parameters are presented, that optimizes the end-to-end performance of the application, and therefore is still able to achieve high subjective visual quality. | - |
dc.language.iso | en | - |
dc.publisher | INSTICC-INST SYST TECHNOLOGIES INFORMATION CONTROL & COMMUNICATION | - |
dc.subject.other | prototype; practical; video chat; eye-gaze correction; GPU; real-time | - |
dc.subject.other | prototype, practical, video chat, eye-gaze correction, GPU, real-time | - |
dc.title | A prototype for practical eye-gaze corrected video chat on graphics hardware | - |
dc.type | Proceedings Paper | - |
local.bibliographicCitation.authors | Assuncao, P | - |
local.bibliographicCitation.authors | Faria, S | - |
local.bibliographicCitation.conferencename | SIGMAP 2008: PROCEEDINGS OF THE INTERNATIONAL CONFERENCE ON SIGNAL PROCESSING AND MULTIMEDIA APPLICATIONS | - |
dc.identifier.epage | 243 | - |
dc.identifier.spage | 236 | - |
local.format.pages | 8 | - |
local.bibliographicCitation.jcat | C1 | - |
dc.description.notes | Hasselt Univ, tUL, IBBT, Expertise Ctr Digital Media, Diepenbeek, B-3590 Belgium. | - |
local.type.refereed | Refereed | - |
local.type.specified | Proceedings Paper | - |
dc.bibliographicCitation.oldjcat | C1 | - |
dc.identifier.isi | 000258928200041 | - |
local.bibliographicCitation.btitle | SIGMAP 2008: PROCEEDINGS OF THE INTERNATIONAL CONFERENCE ON SIGNAL PROCESSING AND MULTIMEDIA APPLICATIONS | - |
item.fulltext | With Fulltext | - |
item.contributor | DUMONT, Maarten | - |
item.contributor | MAESEN, Steven | - |
item.contributor | ROGMANS, Sammy | - |
item.contributor | BEKAERT, Philippe | - |
item.fullcitation | DUMONT, Maarten; MAESEN, Steven; ROGMANS, Sammy & BEKAERT, Philippe (2008) A prototype for practical eye-gaze corrected video chat on graphics hardware. In: Assuncao, P & Faria, S (Ed.) SIGMAP 2008: PROCEEDINGS OF THE INTERNATIONAL CONFERENCE ON SIGNAL PROCESSING AND MULTIMEDIA APPLICATIONS. p. 236-243.. | - |
item.accessRights | Open Access | - |
item.validation | ecoom 2009 | - |
Appears in Collections: | Research publications |
Files in This Item:
File | Description | Size | Format | |
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mdumont-sigmap2008 (1).pdf | Peer-reviewed author version | 2.69 MB | Adobe PDF | View/Open |
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