Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/9004
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dc.contributor.authorVANACKEN, Lode-
dc.contributor.authorDE BOECK, Joan-
dc.contributor.authorRAYMAEKERS, Chris-
dc.contributor.authorCONINX, Karin-
dc.date.accessioned2008-12-09T10:47:43Z-
dc.date.available2008-12-09T10:47:43Z-
dc.date.issued2008-
dc.identifier.citationForbrig, P; Paterno, F (Ed.) ENGINEERING INTERACTIVE SYSTEMS 2008, PROCEEDINGS. p. 126-133.-
dc.identifier.isbn978-3-540-85991-8-
dc.identifier.issn0302-9743-
dc.identifier.urihttp://hdl.handle.net/1942/9004-
dc.description.abstractIn order to support context-dependency in model-based development, three components need to be realised: Context Detection, Context Switching and Context Handling. Context detection is the process for detecting changes in context, while context switching brings the system in the new state that needs to be supported. Finally, context handling adapts the interaction possibilities to the current context. In this paper we discuss an approach for context detection and switching for virtual environments that is based on the Event-Condition-Action paradigm. Both context detection and switching are split-up and supported by our graphical notation for the design of multimodal interaction techniques. The main advantage of this approach is that we provide the designer with a flexible context system, supported by scalable diagrams.-
dc.language.isoen-
dc.publisherSPRINGER-VERLAG BERLIN-
dc.relation.ispartofseriesLECTURE NOTES IN COMPUTER SCIENCE-
dc.subject.otherMultimodal Interaction Techniques; Model-Based User Interface Design; Context-Awareness-
dc.titleAn Event-Condition-Action Approach for Contextual Interaction in Virtual Environments-
dc.typeProceedings Paper-
local.bibliographicCitation.authorsForbrig, P; Paterno, F-
local.bibliographicCitation.conferencename2nd Conference on Human-Centered Software Engineering/7th International Workshop on Task Models and Diagrams-
local.bibliographicCitation.conferenceplacePisa Italy, Sep 25-26, 2008-
dc.identifier.epage133-
dc.identifier.spage126-
local.format.pages8-
local.bibliographicCitation.jcatC1-
dc.description.notes[Vanacken, Lode; De Boeck, Joan; Raymaekers, Chris; Coninx, Karin] Hasselt Univ, tUL IBBT, Expertise Ctr Digital Media EDM, B-3590 Diepenbeek, Belgium.-
local.type.refereedRefereed-
local.type.specifiedProceedings Paper-
local.relation.ispartofseriesnr5247-
dc.bibliographicCitation.oldjcatC1-
dc.identifier.doi10.1007/978-3-540-85992-5_11-
dc.identifier.isi000260477700011-
local.bibliographicCitation.btitleENGINEERING INTERACTIVE SYSTEMS 2008, PROCEEDINGS-
item.validationecoom 2009-
item.fulltextWith Fulltext-
item.accessRightsOpen Access-
item.fullcitationVANACKEN, Lode; DE BOECK, Joan; RAYMAEKERS, Chris & CONINX, Karin (2008) An Event-Condition-Action Approach for Contextual Interaction in Virtual Environments. In: Forbrig, P; Paterno, F (Ed.) ENGINEERING INTERACTIVE SYSTEMS 2008, PROCEEDINGS. p. 126-133..-
item.contributorVANACKEN, Lode-
item.contributorDE BOECK, Joan-
item.contributorRAYMAEKERS, Chris-
item.contributorCONINX, Karin-
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