VAN REETH, Frank

Full Name
VAN REETH, Frank
Email
frank.vanreeth@uhasselt.be
 
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Publications

Results 61-80 of 143 (Search time: 0.058 seconds).

Issue DateTitleContributor(s)TypeCat.
612005Interactive Data Units: A Framework to Support Rich Graphical Data Presentations on Heterogeneous DevicesHOUBEN, Geert; DI FIORE, Fabian; LUYTEN, Kris; VAN REETH, Frank; CONINX, KarinProceedings PaperC2
622005Sketching with a low-latency electronic ink drawing tabletHenzen, A.; Ailenei, N.; DI FIORE, Fabian; VAN REETH, Frank; Patterson, J.Proceedings PaperC1
632005Uniting cartoon textures with computer assisted animationVAN HAEVRE, William; DI FIORE, Fabian; VAN REETH, FrankProceedings PaperC1
642005Efficient rendering of local subsurface scatteringMERTENS, Tom; Kautz, J; BEKAERT, Philippe; VAN REETH, Frank; Seidel, HPJournal ContributionA1
652005Real-time simulation of watery paintVAN LAERHOVEN, Tom; VAN REETH, FrankJournal ContributionA1
662005A subdivision scheme to model surfaces with spherelike featuresBEETS, Koen; CLAES, Johan; VAN REETH, FrankProceedings PaperC1
672004Multimodal interaction in a collaborative virtual brainstorming environmentDI FIORE, Fabian; VANDOREN, Peter; VAN REETH, FrankJournal ContributionA1
682004A ray density estimation approach to take into account environment illumination in plant growth simulationVAN HAEVRE, William; DI FIORE, Fabian; BEKAERT, Philippe; VAN REETH, FrankProceedings PaperC1
692004Real-time watercolor painting on a distributed paper modelVAN LAERHOVEN, Tom; LIESENBORGS, Jori; VAN REETH, FrankProceedings PaperC1
702004Illumination driven plant growth based on ray density estimationVAN HAEVRE, William; DI FIORE, Fabian; BEKAERT, Philippe; VAN REETH, FrankJournal ContributionA2
712004A self-shadow algorithm for dynamic hair using density clusteringMERTENS, Tom; Kautz, J.; BEKAERT, Philippe; VAN REETH, FrankProceedings PaperC2
722004A Framework for User Control on Stylized Animation of Gaseous PhenomenaDI FIORE, Fabian; CLAES, Johan; VAN REETH, FrankProceedings PaperC2
732003Rendering artistic and believable trees for cartoon animationDI FIORE, Fabian; VAN HAEVRE, William; VAN REETH, FrankProceedings PaperC1
742003Generalized object interactions in a component based simulation environmentVAN LAERHOVEN, Tom; RAYMAEKERS, Chris; VAN REETH, FrankProceedings PaperC2
752003Mimicing 3D transformations of emotional stylized animation with minimal 2D inputDI FIORE, Fabian; VAN REETH, FrankProceedings PaperC2
762003Modelling in 2D enabling fluid stylised animationDI FIORE, Fabian; VAN REETH, FrankProceedings PaperC2
772003Interactive rendering of translucent deformable objectsMERTENS, Tom; Kautz, J.; BEKAERT, Philippe; Seidel, H.P.; VAN REETH, FrankProceedings PaperC1
782003Efficient rendering of local subsurface scatteringMERTENS, Tom; Kautz, J.; BEKAERT, Philippe; VAN REETH, Frank; Seidel, H.P.Proceedings PaperC1
792003Runtime transformations for modal independent user interface migrationLUYTEN, Kris; VAN LAERHOVEN, Tom; CONINX, Karin; VAN REETH, FrankJournal ContributionA1
802003A mass spring system supporting 2D modelling of 3D componentsBEETS, Koen; GEUNS, Bjorn; CLAES, Johan; VAN REETH, FrankProceedings PaperC1