VAN REETH, Frank

Full Name
VAN REETH, Frank
Email
frank.vanreeth@uhasselt.be
 
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Publications

Results 121-140 of 142 (Search time: 0.003 seconds).

Issue DateTitleContributor(s)TypeCat.
12119972D human-computer interaction techniques in immersive virtual environmentsCONINX, Karin; VAN REETH, Frank; FLERACKERS, EddyJournal Contribution
1221997Exploiting ATM technology in the implementation of networked multimedia applicationsLAMOTTE, Wim; VAN REETH, Frank; FLERACKERS, Eddy; Earnshaw, R.A.Book Section
1231997Design and realization of an interactive multimedia server in educationCONINX, Karin; DAEMS, Benny; VAN REETH, Frank; FLERACKERS, EddyProceedings Paper
1241997Visinet: Collaborative 3D visualization and VR over ATM networksLAMOTTE, Wim; FLERACKERS, Eddy; VAN REETH, Frank; Earnshaw, R; Mena De Matos, JJournal Contribution
1251997HCI issues about immersive modelingCONINX, Karin; VAN REETH, Frank; FLERACKERS, EddyProceedings Paper
1261997Multimedia applications over broadband ATM networksLAMOTTE, Wim; Earnshaw, R.A.; VAN REETH, Frank; FLERACKERS, EddyProceedings Paper
1271997A man-machine interface for immersive geometric modelingCONINX, Karin; VAN REETH, Frank; FLERACKERS, EddyProceedings Paper
1281997Rendering pen-drawings of 3Dscenes on networked processorsCLAES, Johan; MONSIEURS, Patrick; VAN REETH, Frank; FLERACKERS, EddyProceedings Paper
1291996Locating line breaks in line-transmission systemsFLERACKERS, Eddy; VAN REETH, Frank; Tombal, JJournal Contribution
1301996The development of networked multimedia applicationsVAN REETH, Frank; CONINX, Karin; FLERACKERS, EddyJournal Contribution
1311996Ray tracing optimization utilizing projective methodsVAN REETH, Frank; MONSIEURS, Patrick; BEKAERT, Philippe; FLERACKERS, EddyJournal Contribution
1321996Interactive specification of 2.5D animation by exploiting a real-time rendering architectureCONINX, Karin; VAN REETH, Frank; FLERACKERS, EddyProceedings Paper
1331996Integrating 2 1/2D computer animation techniques for supporting traditional animationVAN REETH, FrankJournal Contribution
1341996A parallel ray traycing algorithm using hierarchical bounding volumesLAMOTTE, Wim; ELENS, Koen; VAN REETH, Frank; FLERACKERS, EddyJournal Contribution
1351995REALIZING 3D VISUAL PROGRAMMING ENVIRONMENTS WITHIN A VIRTUAL ENVIRONMENTVAN REETH, Frank; CONINX, Karin; DE BACKER, Steve; FLERACKERS, EddyJournal Contribution
1361995Virtual environments: an advanced application domain for 3D computer graphicsCONINX, Karin; VAN REETH, Frank; FLERACKERS, EddyJournal Contribution
1371995Multimedia over narrowband networksVAN REETH, Frank; CONINX, Karin; FLERACKERS, EddyBook Section
1381995xxX: a modular system for manipulating image sequencesVAN REETH, Frank; CONINX, Karin; FLERACKERS, EddyBook Section
1391995Advanced motion specification and stereoscopic visualization on a PC-based modeling environmentVAN REETH, Frank; CLAES, Johan; FLERACKERS, EddyBook Section
1401993COMPUTER-GRAPHICS AND ANIMATION ON A TRANSPUTER PLATFORMLAMOTTE, Wim; VAN REETH, Frank; FLERACKERS, EddyProceedings Paper