Full Name
QUAX, Peter
Email
peter.quax@uhasselt.be
 
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Publications

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Type:  Proceedings Paper

Results 41-60 of 82 (Search time: 0.013 seconds).

Issue DateTitleContributor(s)TypeCat.
412014A Taxonomy for and Analysis of the MMOG LandscapeQUAX, Peter; VANMONTFORT, Wouter; LAMOTTE, Wim; Hautekeete, Filip; Vermeulen, Peter; Van Lier, KrisProceedings PaperC1
422014Short paper: exploiting WPA2-enterprise vendor implementation weaknesses through challenge response oraclesROBYNS, Pieter; BONNE, Bram; QUAX, Peter; LAMOTTE, WimProceedings PaperC1
432013WiFiPi: Involuntary Tracking of Visitors at Mass EventsBONNE, Bram; BARZAN, Arno; QUAX, Peter; LAMOTTE, WimProceedings PaperC1
442013A Comparative Simulation of Opportunistic Routing Protocols Using Realistic Mobility Data Obtained From Mass EventsBARZAN, Arno; BONNE, Bram; QUAX, Peter; LAMOTTE, Wim; Versichele, Mathias; Van de Weghe, NicoProceedings PaperC1
452013Cost-effective Web-based Media Synchronization Schemes for Real-time Distributed GroupwareWIJNANTS, Maarten; QUAX, Peter; LAMOTTE, WimProceedings PaperC1
462013An evaluation of the impact of game genre on user experience in cloud gamingQUAX, Peter; BEZNOSYK, Anastasiia; VANMONTFORT, Wouter; MARX, Robin; LAMOTTE, WimProceedings PaperC1
472013A Practical and Scalable Method for Streaming Omni-Directional Video to Web UsersQUAX, Peter; LIESENBORGS, Jori; ISSARIS, Takis; LAMOTTE, Wim; CLAES, JohanProceedings PaperC2
482012Overlay Network Based Optimization of Data Flows in Large Scale Client-Server-based Game Architectures for Deployment on Cloud PlatformsQUAX, Peter; VANMONTFORT, Wouter; MARX, Robin; WIJNANTS, Maarten; LAMOTTE, WimProceedings PaperC1
492012A Cognitive Network for Intelligent EnvironmentsLI, Qian; QUAX, Peter; LUYTEN, Kris; LAMOTTE, WimProceedings PaperC1
502012Influence of Cooperative Game Design Patterns for Remote Play on Player ExperienceBEZNOSYK, Anastasiia; QUAX, Peter; CONINX, Karin; LAMOTTE, WimProceedings PaperC1
512012Improving Collaboration in Virtual Environments through Context-Based AdaptationBEZNOSYK, Anastasiia; OCTAVIA, Johanna; CONINX, Karin; QUAX, PeterProceedings PaperC1
522012Role and Quality of Communication in Collaborative Training for Multiple Sclerosis PatientsBEZNOSYK, Anastasiia; QUAX, Peter; CONINX, Karin; LAMOTTE, WimProceedings PaperC1
532012Evaluation of Distribution of Panoramic Video Sequences in the eXplorative Television ProjectQUAX, Peter; ISSARIS, Takis; VANMONTFORT, Wouter; LAMOTTE, WimProceedings PaperC2
542012Synchronous MediaSharing: Social and Communal Media Consumption for Geographically Dispersed UsersWIJNANTS, Maarten; DIERCKX, Jeroen; QUAX, Peter; LAMOTTE, WimProceedings PaperC1
552012The Effect of Closely-coupled Interaction on Player Experience in Casual GamesBEZNOSYK, Anastasiia; QUAX, Peter; LAMOTTE, Wim; CONINX, KarinProceedings PaperC1
562011Influence of Network Delay and Jitter on Cooperation in Multiplayer GamesBEZNOSYK, Anastasiia; QUAX, Peter; CONINX, Karin; LAMOTTE, WimProceedings PaperC1
572011User Enjoyment and Performance in Collaborative and Cooperative games in shared 3D Virtual EnvironmentsBEZNOSYK, Anastasiia; QUAX, Peter; CONINX, Karin; LAMOTTE, WimProceedings PaperC1
582011Empirical Evaluation of the Efficiency of Spatial Subdivision Schemes and Load Balancing Strategies for Networked GamesQUAX, Peter; Cleuren, J.; VANMONTFORT, Wouter; LAMOTTE, WimProceedings PaperC1
592011Quality of Service and Quality of Experience Correlations in a Location-Based Mobile Multiplayer Role-Playing GameWIJNANTS, Maarten; VANMONTFORT, Wouter; DIERCKX, Jeroen; QUAX, Peter; LAMOTTE, Wim; De Moor, Katrien; Vanattenhoven, JeroenProceedings PaperC1
602011User Modeling Approaches towards Adaptation of Users’ Roles to Improve Group Interaction in Collaborative 3D GamesOCTAVIA, Johanna; BEZNOSYK, Anastasiia; CONINX, Karin; QUAX, Peter; LUYTEN, KrisProceedings PaperC1