Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/11758
Title: Game-based collaborative training for arm rehabilitation of MS patients: a proof-of-concept game
Authors: VANACKEN, Lode 
NOTELAERS, Sofie 
RAYMAEKERS, Chris 
CONINX, Karin 
van den Hoogen, Wouter
Ijsselsteijn, Wijnant
FEYS, Peter 
Issue Date: 2010
Source: Vanacken, Lode (Ed.) Proceedings of the Gamedays. p. 65-75.
Abstract: In order to optimise functional performance and quality of life of multiple sclerosis (MS) patients, it is important to provide them with an appropriate rehabilitation program. Especially, during the later stages of the disease, exercising the upper limb is needed to maximise functionality in daily life. In order to provide patients with an individual training program, adapted to their possibilities and to assess their progress, we have been investigating the feasibility of using force feedback in combination with a virtual environment. However, the training tasks given to patients must be motivating for them to continue the rehabilitation program for a longer period. To increase this motivation, we have developed a collaborative rehabilitation game. In this game, the patient has to make training-specific movements in order to successfully complete the game. This game can, however, not be played alone. In fact, only through collaboration of the patient, using the HapticMaster, and the co-player, using a WiiMote or a force-feedback device, they can successfully play the game.
Document URI: http://hdl.handle.net/1942/11758
Link to publication: http://tue.academia.edu/WoutervandenHoogen/Papers/927963/Game-based_collaborative_training_for_arm_rehabilitation_of_MS_patients_a_proof-of-concept_game
Category: C1
Type: Proceedings Paper
Appears in Collections:Research publications

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