Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/9823
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dc.contributor.authorROGMANS, Sammy-
dc.contributor.authorDUMONT, Maarten-
dc.contributor.authorCUYPERS, Tom-
dc.contributor.authorLAFRUIT, Gauthier-
dc.contributor.authorBEKAERT, Philippe-
dc.date.accessioned2009-08-19T13:13:35Z-
dc.date.issued2009-
dc.identifier.citationRanchordas, A; Araujo, H (Ed.) VISAPP 2009: PROCEEDINGS OF THE FOURTH INTERNATIONAL CONFERENCE ON COMPUTER VISION THEORY AND APPLICATIONS, VOL 1. p. 547-550.-
dc.identifier.isbn978-989-8111-69-2-
dc.identifier.urihttp://hdl.handle.net/1942/9823-
dc.description.abstractThis paper presents an intelligent control loop add-on to reduce the total amount of hardware operations - and therefore the resulting execution speed - of a real-time depth scanning algorithm. The analysis module of the control loop predicts redundant brute-force operations, and dynamically adjusts the input parameters of the algorithm, to avoid scanning in a space that lacks the presence of objects. Therefore, this approach reduces the algorithmic complexity in proportion with the amount of void within the scanned volume, while remaining fully compliant with stream-centric paradigms such as CUDA and Brook+.-
dc.language.isoen-
dc.publisherINSTICC-INST SYST TECHNOLOGIES INFORMATION CONTROL & COMMUNICATION-
dc.subject.otherComplexity reduction; Real-time; Depth scan; Graphics hardware-
dc.subject.othercomplexity reduction; real-time; depth scan; graphics hardware-
dc.titleCOMPLEXITY REDUCTION OF REAL-TIME DEPTH SCANNING ON GRAPHICS HARDWARE-
dc.typeProceedings Paper-
local.bibliographicCitation.authorsRanchordas, A; Araujo, H-
local.bibliographicCitation.conferencename4th International Conference on Computer Vision Theory and Applications-
local.bibliographicCitation.conferenceplaceLisbon, PORTUGAL, FEB 05-08, 2009-
dc.identifier.epage550-
dc.identifier.spage547-
local.format.pages4-
local.bibliographicCitation.jcatC1-
dc.description.notes[Rogmans, Sammy; Dumont, Maarten; Cuypers, Tom; Bekaert, Philippe] Hasselt Univ tUL IBBT, Expertise Ctr Digital Media, B-3590 Diepenbeek, Belgium.-
local.type.refereedRefereed-
local.type.specifiedProceedings Paper-
dc.bibliographicCitation.oldjcatC1-
dc.identifier.isi000266585100084-
local.bibliographicCitation.btitleVISAPP 2009: PROCEEDINGS OF THE FOURTH INTERNATIONAL CONFERENCE ON COMPUTER VISION THEORY AND APPLICATIONS, VOL 1-
item.contributorROGMANS, Sammy-
item.contributorDUMONT, Maarten-
item.contributorCUYPERS, Tom-
item.contributorLAFRUIT, Gauthier-
item.contributorBEKAERT, Philippe-
item.validationecoom 2010-
item.fullcitationROGMANS, Sammy; DUMONT, Maarten; CUYPERS, Tom; LAFRUIT, Gauthier & BEKAERT, Philippe (2009) COMPLEXITY REDUCTION OF REAL-TIME DEPTH SCANNING ON GRAPHICS HARDWARE. In: Ranchordas, A; Araujo, H (Ed.) VISAPP 2009: PROCEEDINGS OF THE FOURTH INTERNATIONAL CONFERENCE ON COMPUTER VISION THEORY AND APPLICATIONS, VOL 1. p. 547-550..-
item.accessRightsOpen Access-
item.fulltextWith Fulltext-
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