Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/9823
Title: COMPLEXITY REDUCTION OF REAL-TIME DEPTH SCANNING ON GRAPHICS HARDWARE
Authors: ROGMANS, Sammy 
DUMONT, Maarten 
CUYPERS, Tom 
LAFRUIT, Gauthier 
BEKAERT, Philippe 
Issue Date: 2009
Publisher: INSTICC-INST SYST TECHNOLOGIES INFORMATION CONTROL & COMMUNICATION
Source: Ranchordas, A; Araujo, H (Ed.) VISAPP 2009: PROCEEDINGS OF THE FOURTH INTERNATIONAL CONFERENCE ON COMPUTER VISION THEORY AND APPLICATIONS, VOL 1. p. 547-550.
Abstract: This paper presents an intelligent control loop add-on to reduce the total amount of hardware operations - and therefore the resulting execution speed - of a real-time depth scanning algorithm. The analysis module of the control loop predicts redundant brute-force operations, and dynamically adjusts the input parameters of the algorithm, to avoid scanning in a space that lacks the presence of objects. Therefore, this approach reduces the algorithmic complexity in proportion with the amount of void within the scanned volume, while remaining fully compliant with stream-centric paradigms such as CUDA and Brook+.
Notes: [Rogmans, Sammy; Dumont, Maarten; Cuypers, Tom; Bekaert, Philippe] Hasselt Univ tUL IBBT, Expertise Ctr Digital Media, B-3590 Diepenbeek, Belgium.
Keywords: Complexity reduction; Real-time; Depth scan; Graphics hardware;complexity reduction; real-time; depth scan; graphics hardware
Document URI: http://hdl.handle.net/1942/9823
ISBN: 978-989-8111-69-2
ISI #: 000266585100084
Category: C1
Type: Proceedings Paper
Validations: ecoom 2010
Appears in Collections:Research publications

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