CONINX, Karin

Full Name
CONINX, Karin
Email
karin.coninx@uhasselt.be
 
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Publications

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Type:  Proceedings Paper

Results 81-100 of 263 (Search time: 0.023 seconds).

Issue DateTitleContributor(s)TypeCat.
812011Squeeze Me and I’ll Change: An Exploration of Frustration-triggered Adaptation for Multimodal InteractionOCTAVIA, Johanna; CONINX, Karin; LUYTEN, KrisProceedings PaperC1
822011Multi-touch Storyboarding Tool Concept for User - Centred Design TeamsHAESEN, Mieke; ROBERT, Karel; LUYTEN, Kris; CONINX, KarinProceedings PaperC2
832011Individualized robot-assisted training for MS- and stroke patients in I-TRAVLENOTELAERS, Sofie; DE WEYER, Tom; OCTAVIA, Johanna; CONINX, Karin; BASTIAENS, Hanne; FEYS, PeterProceedings PaperC1
842011Influence of Network Delay and Jitter on Cooperation in Multiplayer GamesBEZNOSYK, Anastasiia; QUAX, Peter; CONINX, Karin; LAMOTTE, WimProceedings PaperC1
852011Defining an Embodiment Space for IntelligibilityTAN, Chiew Seng Sean; LUYTEN, Kris; CONINX, KarinProceedings PaperC2
862011GRIP: get better results from interactive prototypesVAN DEN BERGH, Jan; SAHNI, Deepak; HAESEN, Mieke; LUYTEN, Kris; CONINX, KarinProceedings PaperC1
872011CAP3: context-sensitive abstract user interface specificationVAN DEN BERGH, Jan; LUYTEN, Kris; CONINX, KarinProceedings PaperC1
882011Effects of shading and droplines on object localization in virtual rehabilitation for patients with neurological conditionsvan den Hoogen, Wouter; RAYMAEKERS, Chris; FEYS, Peter; DE WEYER, Tom; LAMERS, Ilse; Kerkhofs, Lore; CONINX, Karin; Ijselssteijn, WijnantProceedings PaperC1
892011User Enjoyment and Performance in Collaborative and Cooperative games in shared 3D Virtual EnvironmentsBEZNOSYK, Anastasiia; QUAX, Peter; CONINX, Karin; LAMOTTE, WimProceedings PaperC1
902011Watering the flowers: virtual haptic environments for training of forearm rotation in persons with central nervous deficitsDE WEYER, Tom; NOTELAERS, Sofie; CONINX, Karin; FEYS, Peter; LAMERS, Ilse; ALDERS, Geert; Geers, RichardProceedings PaperC1
912011Facilitating robot-assisted training in MS patients with arm paresis: a procedure to individually determine gravity compensationBASTIAENS, Hanne; ALDERS, Geert; FEYS, Peter; NOTELAERS, Sofie; CONINX, Karin; Kerkhofs, Lore; TRUYENS, Veronik; Geers, Richard; Goedhart, ArneProceedings PaperC1
922011Individualized robot-assisted training for MS- and stroke patients in I-TRAVLENOTELAERS, Sofie; DE WEYER, Tom; OCTAVIA, Johanna; CONINX, Karin; BASTIAENS, Hanne; FEYS, PeterProceedings PaperC1
932011Using Storyboards to Integrate Models and Informal Design KnowledgeHAESEN, Mieke; VAN DEN BERGH, Jan; MESKENS, Jan; LUYTEN, Kris; Degrandsart, Sylvain; Demeyer, Serge; CONINX, KarinProceedings PaperC1
942011User Modeling Approaches towards Adaptation of Users’ Roles to Improve Group Interaction in Collaborative 3D GamesOCTAVIA, Johanna; BEZNOSYK, Anastasiia; CONINX, Karin; QUAX, Peter; LUYTEN, KrisProceedings PaperC1
952010Task Models for Safe Software Evolution and AdaptationVAN DEN BERGH, Jan; SAHNI, Deepak; CONINX, KarinProceedings PaperC1
962010PerCraft: Towards Live Deployment of Pervasive ApplicationsVANDERHULST, Geert; LUYTEN, Kris; CONINX, KarinProceedings PaperC1
972010Facilitating Adaptation in Virtual Environments Using a Context-Aware Model-Based Design ProcessOCTAVIA, Johanna; VANACKEN, Lode; RAYMAEKERS, Chris; CONINX, Karin; FLERACKERS, EddyProceedings PaperC1
982010Design Aspects for Rehabilitation Games for MS PatientsNOTELAERS, Sofie; DE WEYER, Tom; ROBERT, Karel; RAYMAEKERS, Chris; CONINX, KarinProceedings PaperC2
992010The Phantom versus the Falcon: Force Feedback Magnitude Effects on user’s Performance during Target AcquisitionVANACKEN, Lode; DE BOECK, Joan; CONINX, KarinProceedings PaperC1
1002010Jelly: A Multi-Device Design Environment for Managing Consistency Across DevicesMESKENS, Jan; LUYTEN, Kris; CONINX, KarinProceedings PaperC1