VAN REETH, Frank

Full Name
VAN REETH, Frank
Email
frank.vanreeth@uhasselt.be
 
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Publications

Results 60-118 of 143 (Search time: 0.002 seconds).

Issue DateTitleContributor(s)TypeCat.
602005A computational approach to simulate subsurface light diffusion in arbitrarily shaped objectsHABER, Tom; MERTENS, Tom; BEKAERT, Philippe; VAN REETH, FrankProceedings PaperC1
612005Interactive Data Units: A Framework to Support Rich Graphical Data Presentations on Heterogeneous DevicesHOUBEN, Geert; DI FIORE, Fabian; LUYTEN, Kris; VAN REETH, Frank; CONINX, KarinProceedings PaperC2
622005Sketching with a low-latency electronic ink drawing tabletHenzen, A.; Ailenei, N.; DI FIORE, Fabian; VAN REETH, Frank; Patterson, J.Proceedings PaperC1
632005Uniting cartoon textures with computer assisted animationVAN HAEVRE, William; DI FIORE, Fabian; VAN REETH, FrankProceedings PaperC1
642005Efficient rendering of local subsurface scatteringMERTENS, Tom; Kautz, J; BEKAERT, Philippe; VAN REETH, Frank; Seidel, HPJournal ContributionA1
652005Real-time simulation of watery paintVAN LAERHOVEN, Tom; VAN REETH, FrankJournal ContributionA1
662005A subdivision scheme to model surfaces with spherelike featuresBEETS, Koen; CLAES, Johan; VAN REETH, FrankProceedings PaperC1
672004Multimodal interaction in a collaborative virtual brainstorming environmentDI FIORE, Fabian; VANDOREN, Peter; VAN REETH, FrankJournal ContributionA1
682004A ray density estimation approach to take into account environment illumination in plant growth simulationVAN HAEVRE, William; DI FIORE, Fabian; BEKAERT, Philippe; VAN REETH, FrankProceedings PaperC1
692004Real-time watercolor painting on a distributed paper modelVAN LAERHOVEN, Tom; LIESENBORGS, Jori; VAN REETH, FrankProceedings PaperC1
702004Illumination driven plant growth based on ray density estimationVAN HAEVRE, William; DI FIORE, Fabian; BEKAERT, Philippe; VAN REETH, FrankJournal ContributionA2
712004A self-shadow algorithm for dynamic hair using density clusteringMERTENS, Tom; Kautz, J.; BEKAERT, Philippe; VAN REETH, FrankProceedings PaperC2
722004A Framework for User Control on Stylized Animation of Gaseous PhenomenaDI FIORE, Fabian; CLAES, Johan; VAN REETH, FrankProceedings PaperC2
732003Rendering artistic and believable trees for cartoon animationDI FIORE, Fabian; VAN HAEVRE, William; VAN REETH, FrankProceedings PaperC1
742003Generalized object interactions in a component based simulation environmentVAN LAERHOVEN, Tom; RAYMAEKERS, Chris; VAN REETH, FrankProceedings PaperC2
752003Mimicing 3D transformations of emotional stylized animation with minimal 2D inputDI FIORE, Fabian; VAN REETH, FrankProceedings PaperC2
762003Modelling in 2D enabling fluid stylised animationDI FIORE, Fabian; VAN REETH, FrankProceedings PaperC2
772003Interactive rendering of translucent deformable objectsMERTENS, Tom; Kautz, J.; BEKAERT, Philippe; Seidel, H.P.; VAN REETH, FrankProceedings PaperC1
782003Efficient rendering of local subsurface scatteringMERTENS, Tom; Kautz, J.; BEKAERT, Philippe; VAN REETH, Frank; Seidel, H.P.Proceedings PaperC1
792003Runtime transformations for modal independent user interface migrationLUYTEN, Kris; VAN LAERHOVEN, Tom; CONINX, Karin; VAN REETH, FrankJournal ContributionA1
802003A mass spring system supporting 2D modelling of 3D componentsBEETS, Koen; GEUNS, Bjorn; CLAES, Johan; VAN REETH, FrankProceedings PaperC1
812002Employing approximate 3D models to enrich traditional computer assisted animationDI FIORE, Fabian; VAN REETH, FrankProceedings PaperC1
822002Specifying user interfaces for runtime modal independent migrationLUYTEN, Kris; VAN LAERHOVEN, Tom; CONINX, Karin; VAN REETH, FrankProceedings PaperC2
832002The pLab project: an extensible, architecture for physiaclly-based simulationVAN LAERHOVEN, Tom; VAN REETH, FrankProceedings PaperC1
842002A high-level sketching tool for pencil-and-paper animation sketch understandingDI FIORE, Fabian; VAN REETH, FrankProceedings PaperC2
852002Designing a virtual environment for large audiencesLIESENBORGS, Jori; QUAX, Peter; LAMOTTE, Wim; VAN REETH, FrankProceedings PaperC1
862002Algorithms for haptic rendering of CSG treesRAYMAEKERS, Chris; VAN REETH, FrankProceedings PaperC2
872002Design for accessibility: enabling a motion-impaired artist to control a 3D virtual worldDE WEYER, Tom; CONINX, Karin; VAN REETH, FrankProceedings PaperC2
882002Improving sketching by utilizing haptic feedbackRAYMAEKERS, Chris; VANSICHEM, Gert; VAN REETH, FrankProceedings PaperC2
892002Semi-sharp edges and adaptivity for hexagonal subdivision surface schemesBEETS, Koen; CLAES, Johan; VAN REETH, FrankProceedings PaperC1
902002A corner-cutting scheme for hexagonal subdivision surfacesCLAES, Johan; BEETS, Koen; VAN REETH, FrankProceedings PaperC1
912002Interactively morphing irregularly shaped images employing subdivision techniquesVAN DEN BERGH, Jan; DI FIORE, Fabian; CLAES, Johan; VAN REETH, FrankProceedings PaperC2
922001Voice over IP with JVOIPLIB and JRTPLIBLIESENBORGS, Jori; LAMOTTE, Wim; VAN REETH, FrankProceedings PaperC1
932001Fast haptic rendering of complex objects using subdivision surfacesRAYMAEKERS, Chris; BEETS, Koen; VAN REETH, FrankProceedings PaperC2
942001An image-based radiosity representationMERTENS, Tom; VAN REETH, FrankProceedings PaperC2
952001Interactive networked collaboration and novel interaction techniques supporting traditional animation productionVAN REETH, Frank; ELENS, Koen; DETHIER, Kurt; LAMOTTE, WimProceedings PaperC2
962001Intuitive modelling and integration of imaginative 3D scenes in the theatreDE WEYER, Tom; CONINX, Karin; VAN REETH, FrankProceedings PaperC2
972001Real-time modeled drawing and manipulation of stylized cartoon charactersVANSICHEM, Gert; VAN REETH, Frank; Wauters, E.Proceedings PaperC2
982001Automatic in-betweening in computer assisted animation by exploiting 2.5D modelling techniquesDI FIORE, Fabian; SCHAEKEN, Philip; ELENS, Koen; VAN REETH, FrankProceedings PaperC1
992001Creating broadcasted interactive drama in a networked virtual environmentFlerackers, C.; Earnshaw, R.; VANSICHEM, Gert; VAN REETH, Frank; Alsema, F.Journal ContributionA2
1002001Creating broadcast interactive drama in an NVEFLERACKERS, Eddy; Earnshaw, R; VANSICHEM, Gert; VAN REETH, Frank; Alsema, F.Journal ContributionA1
1012001Fast 3D cartoon rendering with improved quality by exploiting graphics hardwareCLAES, Johan; DI FIORE, Fabian; VANSICHEM, Gert; VAN REETH, FrankProceedings PaperC1
1022001Advanced texture effects through procedural software texture blendingIones, A.; Krupkin, A.; CLAES, Johan; VAN REETH, FrankProceedings PaperC2
1032001Turning the approximating Catmull-Clark subdivision scheme into a locally interpolating surface modelling toolCLAES, Johan; BEETS, Koen; VAN REETH, Frank; Iones, A.; Krupkin, A.Proceedings PaperC2
1042001Providing local interpolation, tension and normal control in the manipulation of Loop subdivision surfacesCLAES, Johan; RAMAEKERS, Marc; VAN REETH, FrankProceedings PaperC1
1052001Locally interpolating subdivision surfaces supporting free-form 2D deformationsCLAES, Johan; VAN REETH, Frank; RAMAEKERS, MarcProceedings PaperC1
1062000Introducing touch in a rigid body simulation environment: a design overviewDE BOECK, Joan; RAYMAEKERS, Chris; VAN REETH, FrankProceedings PaperC2
1072000Generating interactive television programs in the PANIVE architectureFlerackers, C.; RAYMAEKERS, Chris; VANSICHEM, Gert; VAN REETH, FrankProceedings PaperC2
1082000Using haptic feedback to improve 2D curve creation with a 2.5D pen-like metaphorRAYMAEKERS, Chris; VANSICHEM, Gert; VAN REETH, FrankProceedings PaperC2
1091999Uniform interaction for immersive and non-immersive 3D object modellingCONINX, Karin; RAYMAEKERS, Chris; DE WEYER, Tom; VAN REETH, FrankProceedings Paper
1101999The implementation of PANIVE: a PC-based architecture for networked interactive virtual environmentsCONINX, Karin; VAN REETH, Frank; FLERACKERS, Eddy; Flerackers, M.Proceedings Paper
1111999ICOME: an Immersive Collaborative 3D Object Modelling EnvironmentRAYMAEKERS, Chris; DE WEYER, Tom; CONINX, Karin; VAN REETH, Frank; FLERACKERS, EddyJournal Contribution
1121999TypoToons: an interactive TV-application through a networked virtual environmentFlerackers, C.; Alsema, F.; VAN REETH, Frank; CONINX, KarinProceedings Paper
1131999Tutoraid, a powerful multimedia tool for self-learning and feedback between teachers and studentsVANDENREYT, Ingrid; GRANITZER, Marita; STEELS, Paul; DAEMS, Benny; MESOTTEN, Kris; VAN REETH, FrankProceedings Paper
1141999Sustained image quality when performing LUT-techniques on wavelet compressed medical images.BOYEN, Herman; VAN REETH, Frank; FLERACKERS, EddyJournal Contribution
1151999Integrating real-time 3D cartoon rendering into 2D animationsCLAES, Johan; VAN REETH, FrankProceedings Paper
1161998A distributed video retrieval system utilising broadband networked PC's for educational applicationsVAN REETH, Frank; RAYMAEKERS, Chris; TREKELS, Peter; VERKOYEN, Stefan; FLERACKERS, EddyProceedings Paper
1171998Using networked multimedia in computer graphics educationVAN REETH, Frank; CONINX, KarinJournal Contribution
1181998Using VRML and JAVA to visualize 3D algorithms in computer graphics educationBAERTEN, Herbert; VAN REETH, FrankJournal Contribution