| | Issue Date | Title | Contributor(s) | Type | Cat. |
| 60 | 2005 | A computational approach to simulate subsurface light diffusion in arbitrarily shaped objects | HABER, Tom; MERTENS, Tom; BEKAERT, Philippe; VAN REETH, Frank | Proceedings Paper | C1 |
| 61 | 2005 | Interactive Data Units: A Framework to Support Rich Graphical Data Presentations on Heterogeneous Devices | HOUBEN, Geert; DI FIORE, Fabian; LUYTEN, Kris; VAN REETH, Frank; CONINX, Karin | Proceedings Paper | C2 |
| 62 | 2005 | Sketching with a low-latency electronic ink drawing tablet | Henzen, A.; Ailenei, N.; DI FIORE, Fabian; VAN REETH, Frank; Patterson, J. | Proceedings Paper | C1 |
| 63 | 2005 | Uniting cartoon textures with computer assisted animation | VAN HAEVRE, William; DI FIORE, Fabian; VAN REETH, Frank | Proceedings Paper | C1 |
| 64 | 2005 | Efficient rendering of local subsurface scattering | MERTENS, Tom; Kautz, J; BEKAERT, Philippe; VAN REETH, Frank; Seidel, HP | Journal Contribution | A1 |
| 65 | 2005 | Real-time simulation of watery paint | VAN LAERHOVEN, Tom; VAN REETH, Frank | Journal Contribution | A1 |
| 66 | 2005 | A subdivision scheme to model surfaces with spherelike features | BEETS, Koen; CLAES, Johan; VAN REETH, Frank | Proceedings Paper | C1 |
| 67 | 2004 | Multimodal interaction in a collaborative virtual brainstorming environment | DI FIORE, Fabian; VANDOREN, Peter; VAN REETH, Frank | Journal Contribution | A1 |
| 68 | 2004 | A ray density estimation approach to take into account environment illumination in plant growth simulation | VAN HAEVRE, William; DI FIORE, Fabian; BEKAERT, Philippe; VAN REETH, Frank | Proceedings Paper | C1 |
| 69 | 2004 | Real-time watercolor painting on a distributed paper model | VAN LAERHOVEN, Tom; LIESENBORGS, Jori; VAN REETH, Frank | Proceedings Paper | C1 |
| 70 | 2004 | Illumination driven plant growth based on ray density estimation | VAN HAEVRE, William; DI FIORE, Fabian; BEKAERT, Philippe; VAN REETH, Frank | Journal Contribution | A2 |
| 71 | 2004 | A self-shadow algorithm for dynamic hair using density clustering | MERTENS, Tom; Kautz, J.; BEKAERT, Philippe; VAN REETH, Frank | Proceedings Paper | C2 |
| 72 | 2004 | A Framework for User Control on Stylized Animation of Gaseous Phenomena | DI FIORE, Fabian; CLAES, Johan; VAN REETH, Frank | Proceedings Paper | C2 |
| 73 | 2003 | Rendering artistic and believable trees for cartoon animation | DI FIORE, Fabian; VAN HAEVRE, William; VAN REETH, Frank | Proceedings Paper | C1 |
| 74 | 2003 | Generalized object interactions in a component based simulation environment | VAN LAERHOVEN, Tom; RAYMAEKERS, Chris; VAN REETH, Frank | Proceedings Paper | C2 |
| 75 | 2003 | Mimicing 3D transformations of emotional stylized animation with minimal 2D input | DI FIORE, Fabian; VAN REETH, Frank | Proceedings Paper | C2 |
| 76 | 2003 | Modelling in 2D enabling fluid stylised animation | DI FIORE, Fabian; VAN REETH, Frank | Proceedings Paper | C2 |
| 77 | 2003 | Interactive rendering of translucent deformable objects | MERTENS, Tom; Kautz, J.; BEKAERT, Philippe; Seidel, H.P.; VAN REETH, Frank | Proceedings Paper | C1 |
| 78 | 2003 | Efficient rendering of local subsurface scattering | MERTENS, Tom; Kautz, J.; BEKAERT, Philippe; VAN REETH, Frank; Seidel, H.P. | Proceedings Paper | C1 |
| 79 | 2003 | Runtime transformations for modal independent user interface migration | LUYTEN, Kris; VAN LAERHOVEN, Tom; CONINX, Karin; VAN REETH, Frank | Journal Contribution | A1 |
| 80 | 2003 | A mass spring system supporting 2D modelling of 3D components | BEETS, Koen; GEUNS, Bjorn; CLAES, Johan; VAN REETH, Frank | Proceedings Paper | C1 |
| 81 | 2002 | Employing approximate 3D models to enrich traditional computer assisted animation | DI FIORE, Fabian; VAN REETH, Frank | Proceedings Paper | C1 |
| 82 | 2002 | Specifying user interfaces for runtime modal independent migration | LUYTEN, Kris; VAN LAERHOVEN, Tom; CONINX, Karin; VAN REETH, Frank | Proceedings Paper | C2 |
| 83 | 2002 | The pLab project: an extensible, architecture for physiaclly-based simulation | VAN LAERHOVEN, Tom; VAN REETH, Frank | Proceedings Paper | C1 |
| 84 | 2002 | A high-level sketching tool for pencil-and-paper animation sketch understanding | DI FIORE, Fabian; VAN REETH, Frank | Proceedings Paper | C2 |
| 85 | 2002 | Designing a virtual environment for large audiences | LIESENBORGS, Jori; QUAX, Peter; LAMOTTE, Wim; VAN REETH, Frank | Proceedings Paper | C1 |
| 86 | 2002 | Algorithms for haptic rendering of CSG trees | RAYMAEKERS, Chris; VAN REETH, Frank | Proceedings Paper | C2 |
| 87 | 2002 | Design for accessibility: enabling a motion-impaired artist to control a 3D virtual world | DE WEYER, Tom; CONINX, Karin; VAN REETH, Frank | Proceedings Paper | C2 |
| 88 | 2002 | Improving sketching by utilizing haptic feedback | RAYMAEKERS, Chris; VANSICHEM, Gert; VAN REETH, Frank | Proceedings Paper | C2 |
| 89 | 2002 | Semi-sharp edges and adaptivity for hexagonal subdivision surface schemes | BEETS, Koen; CLAES, Johan; VAN REETH, Frank | Proceedings Paper | C1 |
| 90 | 2002 | A corner-cutting scheme for hexagonal subdivision surfaces | CLAES, Johan; BEETS, Koen; VAN REETH, Frank | Proceedings Paper | C1 |
| 91 | 2002 | Interactively morphing irregularly shaped images employing subdivision techniques | VAN DEN BERGH, Jan; DI FIORE, Fabian; CLAES, Johan; VAN REETH, Frank | Proceedings Paper | C2 |
| 92 | 2001 | Voice over IP with JVOIPLIB and JRTPLIB | LIESENBORGS, Jori; LAMOTTE, Wim; VAN REETH, Frank | Proceedings Paper | C1 |
| 93 | 2001 | Fast haptic rendering of complex objects using subdivision surfaces | RAYMAEKERS, Chris; BEETS, Koen; VAN REETH, Frank | Proceedings Paper | C2 |
| 94 | 2001 | An image-based radiosity representation | MERTENS, Tom; VAN REETH, Frank | Proceedings Paper | C2 |
| 95 | 2001 | Interactive networked collaboration and novel interaction techniques supporting traditional animation production | VAN REETH, Frank; ELENS, Koen; DETHIER, Kurt; LAMOTTE, Wim | Proceedings Paper | C2 |
| 96 | 2001 | Intuitive modelling and integration of imaginative 3D scenes in the theatre | DE WEYER, Tom; CONINX, Karin; VAN REETH, Frank | Proceedings Paper | C2 |
| 97 | 2001 | Real-time modeled drawing and manipulation of stylized cartoon characters | VANSICHEM, Gert; VAN REETH, Frank; Wauters, E. | Proceedings Paper | C2 |
| 98 | 2001 | Automatic in-betweening in computer assisted animation by exploiting 2.5D modelling techniques | DI FIORE, Fabian; SCHAEKEN, Philip; ELENS, Koen; VAN REETH, Frank | Proceedings Paper | C1 |
| 99 | 2001 | Creating broadcasted interactive drama in a networked virtual environment | Flerackers, C.; Earnshaw, R.; VANSICHEM, Gert; VAN REETH, Frank; Alsema, F. | Journal Contribution | A2 |
| 100 | 2001 | Creating broadcast interactive drama in an NVE | FLERACKERS, Eddy; Earnshaw, R; VANSICHEM, Gert; VAN REETH, Frank; Alsema, F. | Journal Contribution | A1 |
| 101 | 2001 | Fast 3D cartoon rendering with improved quality by exploiting graphics hardware | CLAES, Johan; DI FIORE, Fabian; VANSICHEM, Gert; VAN REETH, Frank | Proceedings Paper | C1 |
| 102 | 2001 | Advanced texture effects through procedural software texture blending | Iones, A.; Krupkin, A.; CLAES, Johan; VAN REETH, Frank | Proceedings Paper | C2 |
| 103 | 2001 | Turning the approximating Catmull-Clark subdivision scheme into a locally interpolating surface modelling tool | CLAES, Johan; BEETS, Koen; VAN REETH, Frank; Iones, A.; Krupkin, A. | Proceedings Paper | C2 |
| 104 | 2001 | Providing local interpolation, tension and normal control in the manipulation of Loop subdivision surfaces | CLAES, Johan; RAMAEKERS, Marc; VAN REETH, Frank | Proceedings Paper | C1 |
| 105 | 2001 | Locally interpolating subdivision surfaces supporting free-form 2D deformations | CLAES, Johan; VAN REETH, Frank; RAMAEKERS, Marc | Proceedings Paper | C1 |
| 106 | 2000 | Introducing touch in a rigid body simulation environment: a design overview | DE BOECK, Joan; RAYMAEKERS, Chris; VAN REETH, Frank | Proceedings Paper | C2 |
| 107 | 2000 | Generating interactive television programs in the PANIVE architecture | Flerackers, C.; RAYMAEKERS, Chris; VANSICHEM, Gert; VAN REETH, Frank | Proceedings Paper | C2 |
| 108 | 2000 | Using haptic feedback to improve 2D curve creation with a 2.5D pen-like metaphor | RAYMAEKERS, Chris; VANSICHEM, Gert; VAN REETH, Frank | Proceedings Paper | C2 |
| 109 | 1999 | Uniform interaction for immersive and non-immersive 3D object modelling | CONINX, Karin; RAYMAEKERS, Chris; DE WEYER, Tom; VAN REETH, Frank | Proceedings Paper | |
| 110 | 1999 | The implementation of PANIVE: a PC-based architecture for networked interactive virtual environments | CONINX, Karin; VAN REETH, Frank; FLERACKERS, Eddy; Flerackers, M. | Proceedings Paper | |
| 111 | 1999 | ICOME: an Immersive Collaborative 3D Object Modelling Environment | RAYMAEKERS, Chris; DE WEYER, Tom; CONINX, Karin; VAN REETH, Frank; FLERACKERS, Eddy | Journal Contribution | |
| 112 | 1999 | TypoToons: an interactive TV-application through a networked virtual environment | Flerackers, C.; Alsema, F.; VAN REETH, Frank; CONINX, Karin | Proceedings Paper | |
| 113 | 1999 | Tutoraid, a powerful multimedia tool for self-learning and feedback between teachers and students | VANDENREYT, Ingrid; GRANITZER, Marita; STEELS, Paul; DAEMS, Benny; MESOTTEN, Kris; VAN REETH, Frank | Proceedings Paper | |
| 114 | 1999 | Sustained image quality when performing LUT-techniques on wavelet compressed medical images. | BOYEN, Herman; VAN REETH, Frank; FLERACKERS, Eddy | Journal Contribution | |
| 115 | 1999 | Integrating real-time 3D cartoon rendering into 2D animations | CLAES, Johan; VAN REETH, Frank | Proceedings Paper | |
| 116 | 1998 | A distributed video retrieval system utilising broadband networked PC's for educational applications | VAN REETH, Frank; RAYMAEKERS, Chris; TREKELS, Peter; VERKOYEN, Stefan; FLERACKERS, Eddy | Proceedings Paper | |
| 117 | 1998 | Using networked multimedia in computer graphics education | VAN REETH, Frank; CONINX, Karin | Journal Contribution | |
| 118 | 1998 | Using VRML and JAVA to visualize 3D algorithms in computer graphics education | BAERTEN, Herbert; VAN REETH, Frank | Journal Contribution | |