VAN REETH, Frank

Full Name
VAN REETH, Frank
Email
frank.vanreeth@uhasselt.be
 
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Publications

Results 80-142 of 142 (Search time: 0.003 seconds).

Issue DateTitleContributor(s)TypeCat.
802002Employing approximate 3D models to enrich traditional computer assisted animationDI FIORE, Fabian; VAN REETH, FrankProceedings PaperC1
812002Specifying user interfaces for runtime modal independent migrationLUYTEN, Kris; VAN LAERHOVEN, Tom; CONINX, Karin; VAN REETH, FrankProceedings PaperC2
822002The pLab project: an extensible, architecture for physiaclly-based simulationVAN LAERHOVEN, Tom; VAN REETH, FrankProceedings PaperC1
832002A high-level sketching tool for pencil-and-paper animation sketch understandingDI FIORE, Fabian; VAN REETH, FrankProceedings PaperC2
842002Designing a virtual environment for large audiencesLIESENBORGS, Jori; QUAX, Peter; LAMOTTE, Wim; VAN REETH, FrankProceedings PaperC1
852002Algorithms for haptic rendering of CSG treesRAYMAEKERS, Chris; VAN REETH, FrankProceedings PaperC2
862002Design for accessibility: enabling a motion-impaired artist to control a 3D virtual worldDE WEYER, Tom; CONINX, Karin; VAN REETH, FrankProceedings PaperC2
872002Improving sketching by utilizing haptic feedbackRAYMAEKERS, Chris; VANSICHEM, Gert; VAN REETH, FrankProceedings PaperC2
882002Semi-sharp edges and adaptivity for hexagonal subdivision surface schemesBEETS, Koen; CLAES, Johan; VAN REETH, FrankProceedings PaperC1
892002A corner-cutting scheme for hexagonal subdivision surfacesCLAES, Johan; BEETS, Koen; VAN REETH, FrankProceedings PaperC1
902002Interactively morphing irregularly shaped images employing subdivision techniquesVAN DEN BERGH, Jan; DI FIORE, Fabian; CLAES, Johan; VAN REETH, FrankProceedings PaperC2
912001Voice over IP with JVOIPLIB and JRTPLIBLIESENBORGS, Jori; LAMOTTE, Wim; VAN REETH, FrankProceedings PaperC1
922001Fast haptic rendering of complex objects using subdivision surfacesRAYMAEKERS, Chris; BEETS, Koen; VAN REETH, FrankProceedings PaperC2
932001An image-based radiosity representationMERTENS, Tom; VAN REETH, FrankProceedings PaperC2
942001Interactive networked collaboration and novel interaction techniques supporting traditional animation productionVAN REETH, Frank; ELENS, Koen; DETHIER, Kurt; LAMOTTE, WimProceedings PaperC2
952001Intuitive modelling and integration of imaginative 3D scenes in the theatreDE WEYER, Tom; CONINX, Karin; VAN REETH, FrankProceedings PaperC2
962001Real-time modeled drawing and manipulation of stylized cartoon charactersVANSICHEM, Gert; VAN REETH, Frank; Wauters, E.Proceedings PaperC2
972001Automatic in-betweening in computer assisted animation by exploiting 2.5D modelling techniquesDI FIORE, Fabian; SCHAEKEN, Philip; ELENS, Koen; VAN REETH, FrankProceedings PaperC1
982001Creating broadcasted interactive drama in a networked virtual environmentFlerackers, C.; Earnshaw, R.; VANSICHEM, Gert; VAN REETH, Frank; Alsema, F.Journal ContributionA2
992001Creating broadcast interactive drama in an NVEFLERACKERS, Eddy; Earnshaw, R; VANSICHEM, Gert; VAN REETH, Frank; Alsema, F.Journal ContributionA1
1002001Fast 3D cartoon rendering with improved quality by exploiting graphics hardwareCLAES, Johan; DI FIORE, Fabian; VANSICHEM, Gert; VAN REETH, FrankProceedings PaperC1
1012001Advanced texture effects through procedural software texture blendingIones, A.; Krupkin, A.; CLAES, Johan; VAN REETH, FrankProceedings PaperC2
1022001Turning the approximating Catmull-Clark subdivision scheme into a locally interpolating surface modelling toolCLAES, Johan; BEETS, Koen; VAN REETH, Frank; Iones, A.; Krupkin, A.Proceedings PaperC2
1032001Providing local interpolation, tension and normal control in the manipulation of Loop subdivision surfacesCLAES, Johan; RAMAEKERS, Marc; VAN REETH, FrankProceedings PaperC1
1042001Locally interpolating subdivision surfaces supporting free-form 2D deformationsCLAES, Johan; VAN REETH, Frank; RAMAEKERS, MarcProceedings PaperC1
1052000Introducing touch in a rigid body simulation environment: a design overviewDE BOECK, Joan; RAYMAEKERS, Chris; VAN REETH, FrankProceedings PaperC2
1062000Generating interactive television programs in the PANIVE architectureFlerackers, C.; RAYMAEKERS, Chris; VANSICHEM, Gert; VAN REETH, FrankProceedings PaperC2
1072000Using haptic feedback to improve 2D curve creation with a 2.5D pen-like metaphorRAYMAEKERS, Chris; VANSICHEM, Gert; VAN REETH, FrankProceedings PaperC2
1081999Uniform interaction for immersive and non-immersive 3D object modellingCONINX, Karin; RAYMAEKERS, Chris; DE WEYER, Tom; VAN REETH, FrankProceedings Paper
1091999The implementation of PANIVE: a PC-based architecture for networked interactive virtual environmentsCONINX, Karin; VAN REETH, Frank; FLERACKERS, Eddy; Flerackers, M.Proceedings Paper
1101999ICOME: an Immersive Collaborative 3D Object Modelling EnvironmentRAYMAEKERS, Chris; DE WEYER, Tom; CONINX, Karin; VAN REETH, Frank; FLERACKERS, EddyJournal Contribution
1111999TypoToons: an interactive TV-application through a networked virtual environmentFlerackers, C.; Alsema, F.; VAN REETH, Frank; CONINX, KarinProceedings Paper
1121999Tutoraid, a powerful multimedia tool for self-learning and feedback between teachers and studentsVANDENREYT, Ingrid; GRANITZER, Marita; STEELS, Paul; DAEMS, Benny; MESOTTEN, Kris; VAN REETH, FrankProceedings Paper
1131999Sustained image quality when performing LUT-techniques on wavelet compressed medical images.BOYEN, Herman; VAN REETH, Frank; FLERACKERS, EddyJournal Contribution
1141999Integrating real-time 3D cartoon rendering into 2D animationsCLAES, Johan; VAN REETH, FrankProceedings Paper
1151998A distributed video retrieval system utilising broadband networked PC's for educational applicationsVAN REETH, Frank; RAYMAEKERS, Chris; TREKELS, Peter; VERKOYEN, Stefan; FLERACKERS, EddyProceedings Paper
1161998Using networked multimedia in computer graphics educationVAN REETH, Frank; CONINX, KarinJournal Contribution
1171998Using VRML and JAVA to visualize 3D algorithms in computer graphics educationBAERTEN, Herbert; VAN REETH, FrankJournal Contribution
1181998TUTORAID: an interactive multimedia database for pre-clinical teachingVANDENREYT, Ingrid; STEELS, Paul; DAEMS, Benny; MESOTTEN, Kris; VAN REETH, FrankProceedings Paper
1191998An interactive multimedia server for the integration of information in educationCONINX, Karin; VAN REETH, Frank; FLERACKERS, EddyProceedings Paper
1201997A hybrid 2D/3D interface for immersive object modelingCONINX, Karin; VAN REETH, Frank; FLERACKERS, EddyProceedings Paper
12119972D human-computer interaction techniques in immersive virtual environmentsCONINX, Karin; VAN REETH, Frank; FLERACKERS, EddyJournal Contribution
1221997Exploiting ATM technology in the implementation of networked multimedia applicationsLAMOTTE, Wim; VAN REETH, Frank; FLERACKERS, Eddy; Earnshaw, R.A.Book Section
1231997Design and realization of an interactive multimedia server in educationCONINX, Karin; DAEMS, Benny; VAN REETH, Frank; FLERACKERS, EddyProceedings Paper
1241997Visinet: Collaborative 3D visualization and VR over ATM networksLAMOTTE, Wim; FLERACKERS, Eddy; VAN REETH, Frank; Earnshaw, R; Mena De Matos, JJournal Contribution
1251997HCI issues about immersive modelingCONINX, Karin; VAN REETH, Frank; FLERACKERS, EddyProceedings Paper
1261997Multimedia applications over broadband ATM networksLAMOTTE, Wim; Earnshaw, R.A.; VAN REETH, Frank; FLERACKERS, EddyProceedings Paper
1271997A man-machine interface for immersive geometric modelingCONINX, Karin; VAN REETH, Frank; FLERACKERS, EddyProceedings Paper
1281997Rendering pen-drawings of 3Dscenes on networked processorsCLAES, Johan; MONSIEURS, Patrick; VAN REETH, Frank; FLERACKERS, EddyProceedings Paper
1291996Locating line breaks in line-transmission systemsFLERACKERS, Eddy; VAN REETH, Frank; Tombal, JJournal Contribution
1301996The development of networked multimedia applicationsVAN REETH, Frank; CONINX, Karin; FLERACKERS, EddyJournal Contribution
1311996Ray tracing optimization utilizing projective methodsVAN REETH, Frank; MONSIEURS, Patrick; BEKAERT, Philippe; FLERACKERS, EddyJournal Contribution
1321996Interactive specification of 2.5D animation by exploiting a real-time rendering architectureCONINX, Karin; VAN REETH, Frank; FLERACKERS, EddyProceedings Paper
1331996Integrating 2 1/2D computer animation techniques for supporting traditional animationVAN REETH, FrankJournal Contribution
1341996A parallel ray traycing algorithm using hierarchical bounding volumesLAMOTTE, Wim; ELENS, Koen; VAN REETH, Frank; FLERACKERS, EddyJournal Contribution
1351995REALIZING 3D VISUAL PROGRAMMING ENVIRONMENTS WITHIN A VIRTUAL ENVIRONMENTVAN REETH, Frank; CONINX, Karin; DE BACKER, Steve; FLERACKERS, EddyJournal Contribution
1361995Virtual environments: an advanced application domain for 3D computer graphicsCONINX, Karin; VAN REETH, Frank; FLERACKERS, EddyJournal Contribution
1371995Multimedia over narrowband networksVAN REETH, Frank; CONINX, Karin; FLERACKERS, EddyBook Section
1381995xxX: a modular system for manipulating image sequencesVAN REETH, Frank; CONINX, Karin; FLERACKERS, EddyBook Section
1391995Advanced motion specification and stereoscopic visualization on a PC-based modeling environmentVAN REETH, Frank; CLAES, Johan; FLERACKERS, EddyBook Section
1401993COMPUTER-GRAPHICS AND ANIMATION ON A TRANSPUTER PLATFORMLAMOTTE, Wim; VAN REETH, Frank; FLERACKERS, EddyProceedings Paper
1411993Interactieve visuele en grafische programmeeromgevingen binnen het drie-dimensionale computeranimatiedomeinVAN REETH, FrankTheses and DissertationsT1
1421992RAY TRACING SPEED-UP TECHNIQUES USING AN MIMD ARCHITECTUREVAN REETH, Frank; LAMOTTE, Wim; FLERACKERS, EddyJournal Contribution