| | Issue Date | Title | Contributor(s) | Type | Cat. |
| 1 | 2023 | Exploring the HighâTemperature Window of Operation for Organic Photovoltaics: A Combined Experimental and Simulations Study | NEGASH ASSEGDE, Asfaw; HUSTINGS, Jeroen; ROBERT, Allyson; Genene, Zewdneh; Yilma, Desalegn; SCHREURS, Dieter; Mathijs, Michiel; LIESENBORGS, Jori; VAN REETH, Frank; VANDEWAL, Koen; Mammo, Wendimagegn; Admassie, Shimelis; MAES, Wouter; MANCA, Jean | Journal Contribution | A1 |
| 2 | 2023 | Feature Correlation Transformer for Estimating Ambiguous Optical Flow | Fang, Guibiao; CHEN, Junhong; Liang, Dayong; Asim, Muhammad; VAN REETH, Frank; CLAESEN, Luc; Yang, Zhenguo; Liu, Wenyin | Journal Contribution | A1 |
| 3 | 2022 | Detecting Tool Keypoints with Synthetic Training Data | VANHERLE, Bram; PUT, Jeroen; MICHIELS, Nick; VAN REETH, Frank | Book Section | B2 |
| 4 | 2022 | Analysis of Training Object Detection Models with Synthetic Data | VANHERLE, Bram; MOONEN, Steven; VAN REETH, Frank; MICHIELS, Nick | Proceedings Paper | C2 |
| 5 | 2022 | Analysis of Training Object Detection Models with Synthetic Data | VANHERLE, Bram; MOONEN, Steven; VAN REETH, Frank; MICHIELS, Nick | Conference Material | C2 |
| 6 | 2022 | ClueDepth Grasp: Leveraging positional clues of depth for completing depth of transparent objects | Yuanlin, Hong; CHEN, Junhong; Cheng, Yu; Han, Yishi; VAN REETH, Frank; CLAESEN, Luc; Liu, Wenyin | Journal Contribution | A1 |
| 7 | 2021 | Real-time Detection of 2D Tool Landmarks with Synthetic Training Data | VANHERLE, Bram; PUT, Jeroen; MICHIELS, Nick; VAN REETH, Frank | Proceedings Paper | C1 |
| 8 | 2020 | Improving the Runtime Performance of Non-linear Mixed-Effects Model Estimation | HABER, Tom; VAN REETH, Frank | Proceedings Paper | C1 |
| 9 | 2020 | Antibodies against three novel peptides in early axial spondyloarthritis patients from two independent cohorts | QUADEN, Dana; VANDORMAEL, Patrick; RUYTINX, Pieter; GEUSENS, Piet; CORTEN, Kristoff; VANHOOF, Johan; LIESENBORGS, Jori; VAN REETH, Frank; AGTEN, Anouk; VANDENABEELE, Frank; de Vlam, Kurt; SOMERS, Veerle | Journal Contribution | A1 |
| 10 | 2019 | Improving ODE Integration on Graphics Processing Units by Reducing Thread Divergence | KOVAC, Thomas; HABER, Tom; VAN REETH, Frank; HENS, Niel | Proceedings Paper | C1 |
| 11 | 2018 | Heterogeneous computing for epidemiological model fitting and simulation | KOVAC, Thomas; HABER, Tom; VAN REETH, Frank; HENS, Niel | Journal Contribution | A1 |
| 12 | 2018 | Capturing Industrial Machinery into Virtual Reality | PUT, Jeroen; MICHIELS, Nick; DI FIORE, Fabian; VAN REETH, Frank | Proceedings Paper | C1 |
| 13 | 2016 | Interactive Acquisition of Apparel for Garment Modeling | DI FIORE, Fabian; MAESEN, Steven; VAN REETH, Frank | Proceedings Paper | C1 |
| 14 | 2016 | Spatiotemporal Evolution of Ebola Virus Disease at Sub-National Level during the 2014 West Africa Epidemic: Model Scrutiny and Data Meagreness | SANTERMANS, Eva; Robesyn, Emmanuel; GANYANI, Tapiwa; Sudre, Bertrand; FAES, Christel; Quinten, Chantal; Van Bortel, Wim; HABER, Tom; KOVAC, Thomas; VAN REETH, Frank; Testa, Marco; HENS, Niel; Plachouras, Diamantis | Journal Contribution | A1 |
| 15 | 2015 | Computing Corpus Callosum as Biomarker for Degenerative Disorders | KOVAC, Thomas; ROGMANS, Sammy; VAN REETH, Frank | Proceedings Paper | C1 |
| 16 | 2014 | Case Study of ASCIT: Fostering Communication through Interactive Technologies for Long Term Sick Children. | DI FIORE, Fabian; LAMOTTE, Wim; VAN REETH, Frank; Janssens, Els | Book Section | B2 |
| 17 | 2014 | Enhanced performance of polymer: fullerene bulk heterojunction solar cells upon graphene addition | ROBAEYS, Pieter; Bonaccorso, Francesco; BOURGEOIS, Emilie; D'HAEN, Jan; DIERCKX, Wouter; DEXTERS, Wim; SPOLTORE, Donato; DRIJKONINGEN, Jeroen; LIESENBORGS, Jori; Lombardo, Antonio; Ferrari, Andrea C.; VAN REETH, Frank; HAENEN, Ken; MANCA, Jean; NESLADEK, Milos | Journal Contribution | A1 |
| 18 | 2014 | Real-Time Hand-Painted Graphics for Mobile Games. Articulated Motion and Deformable Objects | DI FIORE, Fabian; Schaessens, Tom; MARX, Robin; VAN REETH, Frank; FLERACKERS, Eddy | Proceedings Paper | C1 |
| 19 | 2012 | Hardware/Software CoDesign of an Acceleration SoC for Interactive Digital Painting | CLAESEN, Luc; MOTTEN, Andy; VANDOREN, Peter; VAN LAERHOVEN, Tom; VAN REETH, Frank; Pan, Yun; Zheng, Ning; Yan, Xiaolang | Proceedings Paper | C1 |
| 20 | 2012 | Smart Camera System-on-Chip Architecture for Real-Time Brush Based Interactive Painting Systems | CLAESEN, Luc; VANDOREN, Peter; VAN LAERHOVEN, Tom; MOTTEN, Andy; DI FIORE, Fabian; VAN REETH, Frank; Liao, Jing; Yu, Jinhui | Book Section | B2 |
| 21 | 2012 | Technology Transfer at IBBT-EDM: a Case Study in the Computer Graphics | DI FIORE, Fabian; FLERACKERS, Eddy; VAN REETH, Frank | Book Section | B2 |
| 22 | 2011 | Paint-on-glass animation: the fellowship of digital paint and artisanal control | VAN LAERHOVEN, Tom; DI FIORE, Fabian; VAN HAEVRE, William; VAN REETH, Frank | Journal Contribution | A1 |
| 23 | 2011 | Exploring Whole-Hand Gestures in a Tabletop Environment for Urban Modeling | VANDOREN, Peter; FREDERIX, Karel; CONINX, Karin; VAN REETH, Frank | Journal Contribution | A1 |
| 24 | 2010 | Faking Dynamics of Cloth Animation for Animated Films | DI FIORE, Fabian; GERITS, Bram; VAN REETH, Frank | Proceedings Paper | C1 |
| 25 | 2010 | Case Study of ASCIT: Again at my School by Fostering Communication through Interactive Technologies for long term sick children | DI FIORE, Fabian; QUAX, Peter; LAMOTTE, Wim; VAN REETH, Frank | Book Section | B3 |
| 26 | 2010 | Video Processing SoC for Low-Latency Real-Time Interactive Real-Brush Painting System | CLAESEN, Luc; VANDOREN, Peter; VAN LAERHOVEN, Tom; MOTTEN, Andy; Nowicki, Domien; VAN REETH, Frank | Proceedings Paper | C2 |
| 27 | 2010 | Immersive Collaboration Environment | DUMONT, Maarten; MAESEN, Steven; FREDERIX, Karel; RAYMAEKERS, Chris; BEKAERT, Philippe; VAN REETH, Frank | Proceedings Paper | C1 |
| 28 | 2010 | Smart Camera SoC System for Interactive Real-Time Real-Brush based Digital Painting Systems | CLAESEN, Luc; VANDOREN, Peter; VAN LAERHOVEN, Tom; MOTTEN, Andy; Nowicki, Dominique; DE WEYER, Tom; VAN REETH, Frank; FLERACKERS, Eddy | Proceedings Paper | C1 |
| 29 | 2009 | Practical and Scalable Transmission of Segmented Video Sequences to Multiple Players using H.264 | QUAX, Peter; DI FIORE, Fabian; ISSARIS, Panagiotis; LAMOTTE, Wim; VAN REETH, Frank | Proceedings Paper | C1 |
| 30 | 2009 | Reflections on enhancing interaction in surface computing using real-world objects | VANDOREN, Peter; CLAESEN, Luc; RAYMAEKERS, Chris; VAN REETH, Frank | Conference Material | C2 |
| 31 | 2009 | Virtual Interactive Communities: Capita Selecta in Multi-disciplinary Demand-driven Research | QUAX, Peter; LAMOTTE, Wim; VAN REETH, Frank | Proceedings Paper | C1 |
| 32 | 2009 | FluidPaint: an Interactive Digital Painting System using Real Wet Brushes | VANDOREN, Peter; CLAESEN, Luc; VAN LAERHOVEN, Tom; TAELMAN, Johannes; RAYMAEKERS, Chris; FLERACKERS, Eddy; VAN REETH, Frank | Proceedings Paper | C1 |
| 33 | 2009 | Exposure Fusion: A Simple and Practical Alternative to High Dynamic Range Photography | MERTENS, Tom; Kautz, J.; VAN REETH, Frank | Journal Contribution | A1 |
| 34 | 2009 | Efficient distribution of emotion-related data through a networked virtual environment architecture | QUAX, Peter; DI FIORE, Fabian; LAMOTTE, Wim; VAN REETH, Frank | Journal Contribution | A1 |
| 35 | 2008 | IntuPaint: Bridging the Gap Between Physical and Digital Painting | VANDOREN, Peter; VAN LAERHOVEN, Tom; CLAESEN, Luc; TAELMAN, Johannes; RAYMAEKERS, Chris; VAN REETH, Frank | Proceedings Paper | C1 |
| 36 | 2008 | A multi-camera framework for interactive video games | CUYPERS, Tom; VANAKEN, Cedric; FRANCKEN, Yannick; VAN REETH, Frank; BEKAERT, Philippe | Proceedings Paper | C1 |
| 37 | 2008 | Conveying Emotions through Facially Animated Avatars in Networked Virtual Environments | DI FIORE, Fabian; QUAX, Peter; VANAKEN, Cedric; LAMOTTE, Wim; VAN REETH, Frank | Proceedings Paper | C1 |
| 38 | 2008 | ASCIT sick children: Again at my School by fostering Communication through Interactive Technologies for long term sick children | DI FIORE, Fabian; JORISSEN, Pieter; VAN REETH, Frank; Lombaert, E.; Valcke, M.; VANSICHEM, Gert; Veevaete, P.; Hauttekeete, L. | Journal Contribution | A1 |
| 39 | 2008 | Strike a Pose: Image-based Pose Synthesis | VANAKEN, Cedric; HERMANS, Chris; MERTENS, Tom; DI FIORE, Fabian; BEKAERT, Philippe; VAN REETH, Frank | Proceedings Paper | C2 |
| 40 | 2008 | DIP-IT: Digital Infrared Painting on an Interactive Table | VANDOREN, Peter; VAN LAERHOVEN, Tom; CLAESEN, Luc; TAELMAN, Johannes; DI FIORE, Fabian; VAN REETH, Frank; FLERACKERS, Eddy | Proceedings Paper | C1 |
| 41 | 2008 | A Multi-Camera Framework for Interactive Videogames | CUYPERS, Tom; VANAKEN, Cedric; FRANCKEN, Yannick; VAN REETH, Frank; BEKAERT, Philippe | Proceedings Paper | C1 |
| 42 | 2008 | Augmented panoramic video | HERMANS, Chris; VANAKEN, Cedric; MERTENS, Tom; VAN REETH, Frank; BEKAERT, Philippe | Journal Contribution | A1 |
| 43 | 2008 | Highly stylised animation | DI FIORE, Fabian; VAN REETH, Frank; Patterson, John; Willis, Philip | Journal Contribution | A1 |
| 44 | 2008 | Hand-painted animation with intelligent brushes | VAN LAERHOVEN, Tom; DI FIORE, Fabian; VAN REETH, Frank | Journal Contribution | A1 |
| 45 | 2007 | Hierarchical PCA decomposition of point clouds | FRANSENS, Jan; VAN REETH, Frank | Proceedings Paper | C1 |
| 46 | 2007 | Exposure fusion | MERTENS, Tom; Kautz, J.; VAN REETH, Frank | Proceedings Paper | C1 |
| 47 | 2007 | A 3D virtual learning environment to foster communication for long term ill children | DI FIORE, Fabian; JORISSEN, Pieter; VANSICHEM, Gert; VAN REETH, Frank | Proceedings Paper | C1 |
| 48 | 2007 | ASCIT sick children: Again at my School by fostering Communication through Interactive Technologies for long term sick children | DI FIORE, Fabian; JORISSEN, Pieter; VAN REETH, Frank; LOMBAERT, Evelien; VALCKE, Martin; VANSICHEM, Gert; VEEVAETE, Pieter; HAUTTEKEETE, Laurence | Proceedings Paper | C1 |
| 49 | 2007 | Brush up your painting skills - Realistic brush design for interactive painting applications | VAN LAERHOVEN, Tom; VAN REETH, Frank | Journal Contribution | A1 |
| 50 | 2007 | From dust till drawn - A real-time bidirectional pastel simulation | VAN HAEVRE, William; VAN LAERHOVEN, Tom; DI FIORE, Fabian; VAN REETH, Frank | Journal Contribution | A1 |
| 51 | 2007 | CASA 2007 | Magnenat-Thalmann, N; Shin, SY; DI FIORE, Fabian; Thalmann, D; VAN REETH, Frank | Journal Contribution | M |
| 52 | 2006 | Physically-based Driven Tree Animations | VAN HAEVRE, William; DI FIORE, Fabian; VAN REETH, Frank | Proceedings Paper | C2 |
| 53 | 2006 | Introducing artistic tools in an interactive paint system | BEETS, Koen; VAN LAERHOVEN, Tom; VAN REETH, Frank | Proceedings Paper | C1 |
| 54 | 2006 | Highly stylised drawn animation | DI FIORE, Fabian; VAN REETH, Frank; Patterson, J.; Willis, P. | Journal Contribution | A1 |
| 55 | 2006 | Optimizing mesh construction for quad/triangle schemes | BEETS, Koen; CLAES, Johan; VAN REETH, Frank | Journal Contribution | A1 |
| 56 | 2005 | Multi-level performance-driven stylised facial animation | DI FIORE, Fabian; VAN REETH, Frank | Proceedings Paper | C1 |
| 57 | 2005 | Video textures exploiting symmetric movements | VAN HAEVRE, William; VAN REETH, Frank | Journal Contribution | A3 |
| 58 | 2005 | The reconstruction of missing frames in historical films, a layered approach | FRANSENS, Jan; DI FIORE, Fabian; VAN REETH, Frank | Proceedings Paper | C2 |
| 59 | 2005 | A computational approach to simulate subsurface light diffusion in arbitrarily shaped objects | HABER, Tom; MERTENS, Tom; BEKAERT, Philippe; VAN REETH, Frank | Proceedings Paper | C1 |
| 60 | 2005 | Interactive Data Units: A Framework to Support Rich Graphical Data Presentations on Heterogeneous Devices | HOUBEN, Geert; DI FIORE, Fabian; LUYTEN, Kris; VAN REETH, Frank; CONINX, Karin | Proceedings Paper | C2 |
| 61 | 2005 | Sketching with a low-latency electronic ink drawing tablet | Henzen, A.; Ailenei, N.; DI FIORE, Fabian; VAN REETH, Frank; Patterson, J. | Proceedings Paper | C1 |
| 62 | 2005 | Uniting cartoon textures with computer assisted animation | VAN HAEVRE, William; DI FIORE, Fabian; VAN REETH, Frank | Proceedings Paper | C1 |
| 63 | 2005 | Efficient rendering of local subsurface scattering | MERTENS, Tom; Kautz, J; BEKAERT, Philippe; VAN REETH, Frank; Seidel, HP | Journal Contribution | A1 |
| 64 | 2005 | Real-time simulation of watery paint | VAN LAERHOVEN, Tom; VAN REETH, Frank | Journal Contribution | A1 |
| 65 | 2005 | A subdivision scheme to model surfaces with spherelike features | BEETS, Koen; CLAES, Johan; VAN REETH, Frank | Proceedings Paper | C1 |
| 66 | 2004 | Multimodal interaction in a collaborative virtual brainstorming environment | DI FIORE, Fabian; VANDOREN, Peter; VAN REETH, Frank | Journal Contribution | A1 |
| 67 | 2004 | A ray density estimation approach to take into account environment illumination in plant growth simulation | VAN HAEVRE, William; DI FIORE, Fabian; BEKAERT, Philippe; VAN REETH, Frank | Proceedings Paper | C1 |
| 68 | 2004 | Real-time watercolor painting on a distributed paper model | VAN LAERHOVEN, Tom; LIESENBORGS, Jori; VAN REETH, Frank | Proceedings Paper | C1 |
| 69 | 2004 | Illumination driven plant growth based on ray density estimation | VAN HAEVRE, William; DI FIORE, Fabian; BEKAERT, Philippe; VAN REETH, Frank | Journal Contribution | A2 |
| 70 | 2004 | A self-shadow algorithm for dynamic hair using density clustering | MERTENS, Tom; Kautz, J.; BEKAERT, Philippe; VAN REETH, Frank | Proceedings Paper | C2 |
| 71 | 2004 | A Framework for User Control on Stylized Animation of Gaseous Phenomena | DI FIORE, Fabian; CLAES, Johan; VAN REETH, Frank | Proceedings Paper | C2 |
| 72 | 2003 | Rendering artistic and believable trees for cartoon animation | DI FIORE, Fabian; VAN HAEVRE, William; VAN REETH, Frank | Proceedings Paper | C1 |
| 73 | 2003 | Generalized object interactions in a component based simulation environment | VAN LAERHOVEN, Tom; RAYMAEKERS, Chris; VAN REETH, Frank | Proceedings Paper | C2 |
| 74 | 2003 | Mimicing 3D transformations of emotional stylized animation with minimal 2D input | DI FIORE, Fabian; VAN REETH, Frank | Proceedings Paper | C2 |
| 75 | 2003 | Modelling in 2D enabling fluid stylised animation | DI FIORE, Fabian; VAN REETH, Frank | Proceedings Paper | C2 |
| 76 | 2003 | Interactive rendering of translucent deformable objects | MERTENS, Tom; Kautz, J.; BEKAERT, Philippe; Seidel, H.P.; VAN REETH, Frank | Proceedings Paper | C1 |
| 77 | 2003 | Efficient rendering of local subsurface scattering | MERTENS, Tom; Kautz, J.; BEKAERT, Philippe; VAN REETH, Frank; Seidel, H.P. | Proceedings Paper | C1 |
| 78 | 2003 | Runtime transformations for modal independent user interface migration | LUYTEN, Kris; VAN LAERHOVEN, Tom; CONINX, Karin; VAN REETH, Frank | Journal Contribution | A1 |
| 79 | 2003 | A mass spring system supporting 2D modelling of 3D components | BEETS, Koen; GEUNS, Bjorn; CLAES, Johan; VAN REETH, Frank | Proceedings Paper | C1 |
| 80 | 2002 | Employing approximate 3D models to enrich traditional computer assisted animation | DI FIORE, Fabian; VAN REETH, Frank | Proceedings Paper | C1 |
| 81 | 2002 | Specifying user interfaces for runtime modal independent migration | LUYTEN, Kris; VAN LAERHOVEN, Tom; CONINX, Karin; VAN REETH, Frank | Proceedings Paper | C2 |
| 82 | 2002 | The pLab project: an extensible, architecture for physiaclly-based simulation | VAN LAERHOVEN, Tom; VAN REETH, Frank | Proceedings Paper | C1 |
| 83 | 2002 | A high-level sketching tool for pencil-and-paper animation sketch understanding | DI FIORE, Fabian; VAN REETH, Frank | Proceedings Paper | C2 |
| 84 | 2002 | Designing a virtual environment for large audiences | LIESENBORGS, Jori; QUAX, Peter; LAMOTTE, Wim; VAN REETH, Frank | Proceedings Paper | C1 |
| 85 | 2002 | Algorithms for haptic rendering of CSG trees | RAYMAEKERS, Chris; VAN REETH, Frank | Proceedings Paper | C2 |
| 86 | 2002 | Design for accessibility: enabling a motion-impaired artist to control a 3D virtual world | DE WEYER, Tom; CONINX, Karin; VAN REETH, Frank | Proceedings Paper | C2 |
| 87 | 2002 | Improving sketching by utilizing haptic feedback | RAYMAEKERS, Chris; VANSICHEM, Gert; VAN REETH, Frank | Proceedings Paper | C2 |
| 88 | 2002 | Semi-sharp edges and adaptivity for hexagonal subdivision surface schemes | BEETS, Koen; CLAES, Johan; VAN REETH, Frank | Proceedings Paper | C1 |
| 89 | 2002 | A corner-cutting scheme for hexagonal subdivision surfaces | CLAES, Johan; BEETS, Koen; VAN REETH, Frank | Proceedings Paper | C1 |
| 90 | 2002 | Interactively morphing irregularly shaped images employing subdivision techniques | VAN DEN BERGH, Jan; DI FIORE, Fabian; CLAES, Johan; VAN REETH, Frank | Proceedings Paper | C2 |
| 91 | 2001 | Voice over IP with JVOIPLIB and JRTPLIB | LIESENBORGS, Jori; LAMOTTE, Wim; VAN REETH, Frank | Proceedings Paper | C1 |
| 92 | 2001 | Fast haptic rendering of complex objects using subdivision surfaces | RAYMAEKERS, Chris; BEETS, Koen; VAN REETH, Frank | Proceedings Paper | C2 |
| 93 | 2001 | An image-based radiosity representation | MERTENS, Tom; VAN REETH, Frank | Proceedings Paper | C2 |
| 94 | 2001 | Interactive networked collaboration and novel interaction techniques supporting traditional animation production | VAN REETH, Frank; ELENS, Koen; DETHIER, Kurt; LAMOTTE, Wim | Proceedings Paper | C2 |
| 95 | 2001 | Intuitive modelling and integration of imaginative 3D scenes in the theatre | DE WEYER, Tom; CONINX, Karin; VAN REETH, Frank | Proceedings Paper | C2 |
| 96 | 2001 | Real-time modeled drawing and manipulation of stylized cartoon characters | VANSICHEM, Gert; VAN REETH, Frank; Wauters, E. | Proceedings Paper | C2 |
| 97 | 2001 | Automatic in-betweening in computer assisted animation by exploiting 2.5D modelling techniques | DI FIORE, Fabian; SCHAEKEN, Philip; ELENS, Koen; VAN REETH, Frank | Proceedings Paper | C1 |
| 98 | 2001 | Creating broadcasted interactive drama in a networked virtual environment | Flerackers, C.; Earnshaw, R.; VANSICHEM, Gert; VAN REETH, Frank; Alsema, F. | Journal Contribution | A2 |
| 99 | 2001 | Creating broadcast interactive drama in an NVE | FLERACKERS, Eddy; Earnshaw, R; VANSICHEM, Gert; VAN REETH, Frank; Alsema, F. | Journal Contribution | A1 |
| 100 | 2001 | Fast 3D cartoon rendering with improved quality by exploiting graphics hardware | CLAES, Johan; DI FIORE, Fabian; VANSICHEM, Gert; VAN REETH, Frank | Proceedings Paper | C1 |
| 101 | 2001 | Advanced texture effects through procedural software texture blending | Iones, A.; Krupkin, A.; CLAES, Johan; VAN REETH, Frank | Proceedings Paper | C2 |
| 102 | 2001 | Turning the approximating Catmull-Clark subdivision scheme into a locally interpolating surface modelling tool | CLAES, Johan; BEETS, Koen; VAN REETH, Frank; Iones, A.; Krupkin, A. | Proceedings Paper | C2 |
| 103 | 2001 | Providing local interpolation, tension and normal control in the manipulation of Loop subdivision surfaces | CLAES, Johan; RAMAEKERS, Marc; VAN REETH, Frank | Proceedings Paper | C1 |
| 104 | 2001 | Locally interpolating subdivision surfaces supporting free-form 2D deformations | CLAES, Johan; VAN REETH, Frank; RAMAEKERS, Marc | Proceedings Paper | C1 |
| 105 | 2000 | Introducing touch in a rigid body simulation environment: a design overview | DE BOECK, Joan; RAYMAEKERS, Chris; VAN REETH, Frank | Proceedings Paper | C2 |
| 106 | 2000 | Generating interactive television programs in the PANIVE architecture | Flerackers, C.; RAYMAEKERS, Chris; VANSICHEM, Gert; VAN REETH, Frank | Proceedings Paper | C2 |
| 107 | 2000 | Using haptic feedback to improve 2D curve creation with a 2.5D pen-like metaphor | RAYMAEKERS, Chris; VANSICHEM, Gert; VAN REETH, Frank | Proceedings Paper | C2 |
| 108 | 1999 | Uniform interaction for immersive and non-immersive 3D object modelling | CONINX, Karin; RAYMAEKERS, Chris; DE WEYER, Tom; VAN REETH, Frank | Proceedings Paper | |
| 109 | 1999 | The implementation of PANIVE: a PC-based architecture for networked interactive virtual environments | CONINX, Karin; VAN REETH, Frank; FLERACKERS, Eddy; Flerackers, M. | Proceedings Paper | |
| 110 | 1999 | ICOME: an Immersive Collaborative 3D Object Modelling Environment | RAYMAEKERS, Chris; DE WEYER, Tom; CONINX, Karin; VAN REETH, Frank; FLERACKERS, Eddy | Journal Contribution | |
| 111 | 1999 | TypoToons: an interactive TV-application through a networked virtual environment | Flerackers, C.; Alsema, F.; VAN REETH, Frank; CONINX, Karin | Proceedings Paper | |
| 112 | 1999 | Tutoraid, a powerful multimedia tool for self-learning and feedback between teachers and students | VANDENREYT, Ingrid; GRANITZER, Marita; STEELS, Paul; DAEMS, Benny; MESOTTEN, Kris; VAN REETH, Frank | Proceedings Paper | |
| 113 | 1999 | Sustained image quality when performing LUT-techniques on wavelet compressed medical images. | BOYEN, Herman; VAN REETH, Frank; FLERACKERS, Eddy | Journal Contribution | |
| 114 | 1999 | Integrating real-time 3D cartoon rendering into 2D animations | CLAES, Johan; VAN REETH, Frank | Proceedings Paper | |
| 115 | 1998 | A distributed video retrieval system utilising broadband networked PC's for educational applications | VAN REETH, Frank; RAYMAEKERS, Chris; TREKELS, Peter; VERKOYEN, Stefan; FLERACKERS, Eddy | Proceedings Paper | |
| 116 | 1998 | Using networked multimedia in computer graphics education | VAN REETH, Frank; CONINX, Karin | Journal Contribution | |
| 117 | 1998 | Using VRML and JAVA to visualize 3D algorithms in computer graphics education | BAERTEN, Herbert; VAN REETH, Frank | Journal Contribution | |
| 118 | 1998 | TUTORAID: an interactive multimedia database for pre-clinical teaching | VANDENREYT, Ingrid; STEELS, Paul; DAEMS, Benny; MESOTTEN, Kris; VAN REETH, Frank | Proceedings Paper | |
| 119 | 1998 | An interactive multimedia server for the integration of information in education | CONINX, Karin; VAN REETH, Frank; FLERACKERS, Eddy | Proceedings Paper | |
| 120 | 1997 | A hybrid 2D/3D interface for immersive object modeling | CONINX, Karin; VAN REETH, Frank; FLERACKERS, Eddy | Proceedings Paper | |
| 121 | 1997 | 2D human-computer interaction techniques in immersive virtual environments | CONINX, Karin; VAN REETH, Frank; FLERACKERS, Eddy | Journal Contribution | |
| 122 | 1997 | Exploiting ATM technology in the implementation of networked multimedia applications | LAMOTTE, Wim; VAN REETH, Frank; FLERACKERS, Eddy; Earnshaw, R.A. | Book Section | |
| 123 | 1997 | Design and realization of an interactive multimedia server in education | CONINX, Karin; DAEMS, Benny; VAN REETH, Frank; FLERACKERS, Eddy | Proceedings Paper | |
| 124 | 1997 | Visinet: Collaborative 3D visualization and VR over ATM networks | LAMOTTE, Wim; FLERACKERS, Eddy; VAN REETH, Frank; Earnshaw, R; Mena De Matos, J | Journal Contribution | |
| 125 | 1997 | HCI issues about immersive modeling | CONINX, Karin; VAN REETH, Frank; FLERACKERS, Eddy | Proceedings Paper | |
| 126 | 1997 | Multimedia applications over broadband ATM networks | LAMOTTE, Wim; Earnshaw, R.A.; VAN REETH, Frank; FLERACKERS, Eddy | Proceedings Paper | |
| 127 | 1997 | A man-machine interface for immersive geometric modeling | CONINX, Karin; VAN REETH, Frank; FLERACKERS, Eddy | Proceedings Paper | |
| 128 | 1997 | Rendering pen-drawings of 3Dscenes on networked processors | CLAES, Johan; MONSIEURS, Patrick; VAN REETH, Frank; FLERACKERS, Eddy | Proceedings Paper | |
| 129 | 1996 | Locating line breaks in line-transmission systems | FLERACKERS, Eddy; VAN REETH, Frank; Tombal, J | Journal Contribution | |
| 130 | 1996 | The development of networked multimedia applications | VAN REETH, Frank; CONINX, Karin; FLERACKERS, Eddy | Journal Contribution | |
| 131 | 1996 | Ray tracing optimization utilizing projective methods | VAN REETH, Frank; MONSIEURS, Patrick; BEKAERT, Philippe; FLERACKERS, Eddy | Journal Contribution | |
| 132 | 1996 | Interactive specification of 2.5D animation by exploiting a real-time rendering architecture | CONINX, Karin; VAN REETH, Frank; FLERACKERS, Eddy | Proceedings Paper | |
| 133 | 1996 | Integrating 2 1/2D computer animation techniques for supporting traditional animation | VAN REETH, Frank | Journal Contribution | |
| 134 | 1996 | A parallel ray traycing algorithm using hierarchical bounding volumes | LAMOTTE, Wim; ELENS, Koen; VAN REETH, Frank; FLERACKERS, Eddy | Journal Contribution | |
| 135 | 1995 | REALIZING 3D VISUAL PROGRAMMING ENVIRONMENTS WITHIN A VIRTUAL ENVIRONMENT | VAN REETH, Frank; CONINX, Karin; DE BACKER, Steve; FLERACKERS, Eddy | Journal Contribution | |
| 136 | 1995 | Virtual environments: an advanced application domain for 3D computer graphics | CONINX, Karin; VAN REETH, Frank; FLERACKERS, Eddy | Journal Contribution | |
| 137 | 1995 | Multimedia over narrowband networks | VAN REETH, Frank; CONINX, Karin; FLERACKERS, Eddy | Book Section | |
| 138 | 1995 | xxX: a modular system for manipulating image sequences | VAN REETH, Frank; CONINX, Karin; FLERACKERS, Eddy | Book Section | |
| 139 | 1995 | Advanced motion specification and stereoscopic visualization on a PC-based modeling environment | VAN REETH, Frank; CLAES, Johan; FLERACKERS, Eddy | Book Section | |
| 140 | 1993 | COMPUTER-GRAPHICS AND ANIMATION ON A TRANSPUTER PLATFORM | LAMOTTE, Wim; VAN REETH, Frank; FLERACKERS, Eddy | Proceedings Paper | |
| 141 | 1993 | Interactieve visuele en grafische programmeeromgevingen binnen het drie-dimensionale computeranimatiedomein | VAN REETH, Frank | Theses and Dissertations | T1 |
| 142 | 1992 | RAY TRACING SPEED-UP TECHNIQUES USING AN MIMD ARCHITECTURE | VAN REETH, Frank; LAMOTTE, Wim; FLERACKERS, Eddy | Journal Contribution | |