VAN REETH, Frank

Full Name
VAN REETH, Frank
Email
frank.vanreeth@uhasselt.be
 
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Publications

Results 1-142 of 142 (Search time: 0.002 seconds).

Issue DateTitleContributor(s)TypeCat.
12023Exploring the High‐Temperature Window of Operation for Organic Photovoltaics: A Combined Experimental and Simulations StudyNEGASH ASSEGDE, Asfaw; HUSTINGS, Jeroen; ROBERT, Allyson; Genene, Zewdneh; Yilma, Desalegn; SCHREURS, Dieter; Mathijs, Michiel; LIESENBORGS, Jori; VAN REETH, Frank; VANDEWAL, Koen; Mammo, Wendimagegn; Admassie, Shimelis; MAES, Wouter; MANCA, JeanJournal ContributionA1
22023Feature Correlation Transformer for Estimating Ambiguous Optical FlowFang, Guibiao; CHEN, Junhong; Liang, Dayong; Asim, Muhammad; VAN REETH, Frank; CLAESEN, Luc; Yang, Zhenguo; Liu, WenyinJournal ContributionA1
32022Detecting Tool Keypoints with Synthetic Training DataVANHERLE, Bram; PUT, Jeroen; MICHIELS, Nick; VAN REETH, FrankBook SectionB2
42022Analysis of Training Object Detection Models with Synthetic DataVANHERLE, Bram; MOONEN, Steven; VAN REETH, Frank; MICHIELS, NickProceedings PaperC2
52022Analysis of Training Object Detection Models with Synthetic DataVANHERLE, Bram; MOONEN, Steven; VAN REETH, Frank; MICHIELS, NickConference MaterialC2
62022ClueDepth Grasp: Leveraging positional clues of depth for completing depth of transparent objectsYuanlin, Hong; CHEN, Junhong; Cheng, Yu; Han, Yishi; VAN REETH, Frank; CLAESEN, Luc; Liu, WenyinJournal ContributionA1
72021Real-time Detection of 2D Tool Landmarks with Synthetic Training DataVANHERLE, Bram; PUT, Jeroen; MICHIELS, Nick; VAN REETH, FrankProceedings PaperC1
82020Improving the Runtime Performance of Non-linear Mixed-Effects Model EstimationHABER, Tom; VAN REETH, FrankProceedings PaperC1
92020Antibodies against three novel peptides in early axial spondyloarthritis patients from two independent cohortsQUADEN, Dana; VANDORMAEL, Patrick; RUYTINX, Pieter; GEUSENS, Piet; CORTEN, Kristoff; VANHOOF, Johan; LIESENBORGS, Jori; VAN REETH, Frank; AGTEN, Anouk; VANDENABEELE, Frank; de Vlam, Kurt; SOMERS, VeerleJournal ContributionA1
102019Improving ODE Integration on Graphics Processing Units by Reducing Thread DivergenceKOVAC, Thomas; HABER, Tom; VAN REETH, Frank; HENS, NielProceedings PaperC1
112018Heterogeneous computing for epidemiological model fitting and simulationKOVAC, Thomas; HABER, Tom; VAN REETH, Frank; HENS, NielJournal ContributionA1
122018Capturing Industrial Machinery into Virtual RealityPUT, Jeroen; MICHIELS, Nick; DI FIORE, Fabian; VAN REETH, FrankProceedings PaperC1
132016Interactive Acquisition of Apparel for Garment ModelingDI FIORE, Fabian; MAESEN, Steven; VAN REETH, FrankProceedings PaperC1
142016Spatiotemporal Evolution of Ebola Virus Disease at Sub-National Level during the 2014 West Africa Epidemic: Model Scrutiny and Data MeagrenessSANTERMANS, Eva; Robesyn, Emmanuel; GANYANI, Tapiwa; Sudre, Bertrand; FAES, Christel; Quinten, Chantal; Van Bortel, Wim; HABER, Tom; KOVAC, Thomas; VAN REETH, Frank; Testa, Marco; HENS, Niel; Plachouras, DiamantisJournal ContributionA1
152015Computing Corpus Callosum as Biomarker for Degenerative DisordersKOVAC, Thomas; ROGMANS, Sammy; VAN REETH, FrankProceedings PaperC1
162014Case Study of ASCIT: Fostering Communication through Interactive Technologies for Long Term Sick Children.DI FIORE, Fabian; LAMOTTE, Wim; VAN REETH, Frank; Janssens, ElsBook SectionB2
172014Enhanced performance of polymer: fullerene bulk heterojunction solar cells upon graphene additionROBAEYS, Pieter; Bonaccorso, Francesco; BOURGEOIS, Emilie; D'HAEN, Jan; DIERCKX, Wouter; DEXTERS, Wim; SPOLTORE, Donato; DRIJKONINGEN, Jeroen; LIESENBORGS, Jori; Lombardo, Antonio; Ferrari, Andrea C.; VAN REETH, Frank; HAENEN, Ken; MANCA, Jean; NESLADEK, MilosJournal ContributionA1
182014Real-Time Hand-Painted Graphics for Mobile Games. Articulated Motion and Deformable ObjectsDI FIORE, Fabian; Schaessens, Tom; MARX, Robin; VAN REETH, Frank; FLERACKERS, EddyProceedings PaperC1
192012Hardware/Software CoDesign of an Acceleration SoC for Interactive Digital PaintingCLAESEN, Luc; MOTTEN, Andy; VANDOREN, Peter; VAN LAERHOVEN, Tom; VAN REETH, Frank; Pan, Yun; Zheng, Ning; Yan, XiaolangProceedings PaperC1
202012Smart Camera System-on-Chip Architecture for Real-Time Brush Based Interactive Painting SystemsCLAESEN, Luc; VANDOREN, Peter; VAN LAERHOVEN, Tom; MOTTEN, Andy; DI FIORE, Fabian; VAN REETH, Frank; Liao, Jing; Yu, JinhuiBook SectionB2
212012Technology Transfer at IBBT-EDM: a Case Study in the Computer GraphicsDI FIORE, Fabian; FLERACKERS, Eddy; VAN REETH, FrankBook SectionB2
222011Paint-on-glass animation: the fellowship of digital paint and artisanal controlVAN LAERHOVEN, Tom; DI FIORE, Fabian; VAN HAEVRE, William; VAN REETH, FrankJournal ContributionA1
232011Exploring Whole-Hand Gestures in a Tabletop Environment for Urban ModelingVANDOREN, Peter; FREDERIX, Karel; CONINX, Karin; VAN REETH, FrankJournal ContributionA1
242010Faking Dynamics of Cloth Animation for Animated FilmsDI FIORE, Fabian; GERITS, Bram; VAN REETH, FrankProceedings PaperC1
252010Case Study of ASCIT: Again at my School by Fostering Communication through Interactive Technologies for long term sick childrenDI FIORE, Fabian; QUAX, Peter; LAMOTTE, Wim; VAN REETH, FrankBook SectionB3
262010Video Processing SoC for Low-Latency Real-Time Interactive Real-Brush Painting SystemCLAESEN, Luc; VANDOREN, Peter; VAN LAERHOVEN, Tom; MOTTEN, Andy; Nowicki, Domien; VAN REETH, FrankProceedings PaperC2
272010Immersive Collaboration EnvironmentDUMONT, Maarten; MAESEN, Steven; FREDERIX, Karel; RAYMAEKERS, Chris; BEKAERT, Philippe; VAN REETH, FrankProceedings PaperC1
282010Smart Camera SoC System for Interactive Real-Time Real-Brush based Digital Painting SystemsCLAESEN, Luc; VANDOREN, Peter; VAN LAERHOVEN, Tom; MOTTEN, Andy; Nowicki, Dominique; DE WEYER, Tom; VAN REETH, Frank; FLERACKERS, EddyProceedings PaperC1
292009Practical and Scalable Transmission of Segmented Video Sequences to Multiple Players using H.264QUAX, Peter; DI FIORE, Fabian; ISSARIS, Panagiotis; LAMOTTE, Wim; VAN REETH, FrankProceedings PaperC1
302009Reflections on enhancing interaction in surface computing using real-world objectsVANDOREN, Peter; CLAESEN, Luc; RAYMAEKERS, Chris; VAN REETH, FrankConference MaterialC2
312009Virtual Interactive Communities: Capita Selecta in Multi-disciplinary Demand-driven ResearchQUAX, Peter; LAMOTTE, Wim; VAN REETH, FrankProceedings PaperC1
322009FluidPaint: an Interactive Digital Painting System using Real Wet BrushesVANDOREN, Peter; CLAESEN, Luc; VAN LAERHOVEN, Tom; TAELMAN, Johannes; RAYMAEKERS, Chris; FLERACKERS, Eddy; VAN REETH, FrankProceedings PaperC1
332009Exposure Fusion: A Simple and Practical Alternative to High Dynamic Range PhotographyMERTENS, Tom; Kautz, J.; VAN REETH, FrankJournal ContributionA1
342009Efficient distribution of emotion-related data through a networked virtual environment architectureQUAX, Peter; DI FIORE, Fabian; LAMOTTE, Wim; VAN REETH, FrankJournal ContributionA1
352008IntuPaint: Bridging the Gap Between Physical and Digital PaintingVANDOREN, Peter; VAN LAERHOVEN, Tom; CLAESEN, Luc; TAELMAN, Johannes; RAYMAEKERS, Chris; VAN REETH, FrankProceedings PaperC1
362008A multi-camera framework for interactive video gamesCUYPERS, Tom; VANAKEN, Cedric; FRANCKEN, Yannick; VAN REETH, Frank; BEKAERT, PhilippeProceedings PaperC1
372008Conveying Emotions through Facially Animated Avatars in Networked Virtual EnvironmentsDI FIORE, Fabian; QUAX, Peter; VANAKEN, Cedric; LAMOTTE, Wim; VAN REETH, FrankProceedings PaperC1
382008ASCIT sick children: Again at my School by fostering Communication through Interactive Technologies for long term sick childrenDI FIORE, Fabian; JORISSEN, Pieter; VAN REETH, Frank; Lombaert, E.; Valcke, M.; VANSICHEM, Gert; Veevaete, P.; Hauttekeete, L.Journal ContributionA1
392008Strike a Pose: Image-based Pose SynthesisVANAKEN, Cedric; HERMANS, Chris; MERTENS, Tom; DI FIORE, Fabian; BEKAERT, Philippe; VAN REETH, FrankProceedings PaperC2
402008DIP-IT: Digital Infrared Painting on an Interactive TableVANDOREN, Peter; VAN LAERHOVEN, Tom; CLAESEN, Luc; TAELMAN, Johannes; DI FIORE, Fabian; VAN REETH, Frank; FLERACKERS, EddyProceedings PaperC1
412008A Multi-Camera Framework for Interactive VideogamesCUYPERS, Tom; VANAKEN, Cedric; FRANCKEN, Yannick; VAN REETH, Frank; BEKAERT, PhilippeProceedings PaperC1
422008Augmented panoramic videoHERMANS, Chris; VANAKEN, Cedric; MERTENS, Tom; VAN REETH, Frank; BEKAERT, PhilippeJournal ContributionA1
432008Highly stylised animationDI FIORE, Fabian; VAN REETH, Frank; Patterson, John; Willis, PhilipJournal ContributionA1
442008Hand-painted animation with intelligent brushesVAN LAERHOVEN, Tom; DI FIORE, Fabian; VAN REETH, FrankJournal ContributionA1
452007Hierarchical PCA decomposition of point cloudsFRANSENS, Jan; VAN REETH, FrankProceedings PaperC1
462007Exposure fusionMERTENS, Tom; Kautz, J.; VAN REETH, FrankProceedings PaperC1
472007A 3D virtual learning environment to foster communication for long term ill childrenDI FIORE, Fabian; JORISSEN, Pieter; VANSICHEM, Gert; VAN REETH, FrankProceedings PaperC1
482007ASCIT sick children: Again at my School by fostering Communication through Interactive Technologies for long term sick childrenDI FIORE, Fabian; JORISSEN, Pieter; VAN REETH, Frank; LOMBAERT, Evelien; VALCKE, Martin; VANSICHEM, Gert; VEEVAETE, Pieter; HAUTTEKEETE, LaurenceProceedings PaperC1
492007Brush up your painting skills - Realistic brush design for interactive painting applicationsVAN LAERHOVEN, Tom; VAN REETH, FrankJournal ContributionA1
502007From dust till drawn - A real-time bidirectional pastel simulationVAN HAEVRE, William; VAN LAERHOVEN, Tom; DI FIORE, Fabian; VAN REETH, FrankJournal ContributionA1
512007CASA 2007Magnenat-Thalmann, N; Shin, SY; DI FIORE, Fabian; Thalmann, D; VAN REETH, FrankJournal ContributionM
522006Physically-based Driven Tree AnimationsVAN HAEVRE, William; DI FIORE, Fabian; VAN REETH, FrankProceedings PaperC2
532006Introducing artistic tools in an interactive paint systemBEETS, Koen; VAN LAERHOVEN, Tom; VAN REETH, FrankProceedings PaperC1
542006Highly stylised drawn animationDI FIORE, Fabian; VAN REETH, Frank; Patterson, J.; Willis, P.Journal ContributionA1
552006Optimizing mesh construction for quad/triangle schemesBEETS, Koen; CLAES, Johan; VAN REETH, FrankJournal ContributionA1
562005Multi-level performance-driven stylised facial animationDI FIORE, Fabian; VAN REETH, FrankProceedings PaperC1
572005Video textures exploiting symmetric movementsVAN HAEVRE, William; VAN REETH, FrankJournal ContributionA3
582005The reconstruction of missing frames in historical films, a layered approachFRANSENS, Jan; DI FIORE, Fabian; VAN REETH, FrankProceedings PaperC2
592005A computational approach to simulate subsurface light diffusion in arbitrarily shaped objectsHABER, Tom; MERTENS, Tom; BEKAERT, Philippe; VAN REETH, FrankProceedings PaperC1
602005Interactive Data Units: A Framework to Support Rich Graphical Data Presentations on Heterogeneous DevicesHOUBEN, Geert; DI FIORE, Fabian; LUYTEN, Kris; VAN REETH, Frank; CONINX, KarinProceedings PaperC2
612005Sketching with a low-latency electronic ink drawing tabletHenzen, A.; Ailenei, N.; DI FIORE, Fabian; VAN REETH, Frank; Patterson, J.Proceedings PaperC1
622005Uniting cartoon textures with computer assisted animationVAN HAEVRE, William; DI FIORE, Fabian; VAN REETH, FrankProceedings PaperC1
632005Efficient rendering of local subsurface scatteringMERTENS, Tom; Kautz, J; BEKAERT, Philippe; VAN REETH, Frank; Seidel, HPJournal ContributionA1
642005Real-time simulation of watery paintVAN LAERHOVEN, Tom; VAN REETH, FrankJournal ContributionA1
652005A subdivision scheme to model surfaces with spherelike featuresBEETS, Koen; CLAES, Johan; VAN REETH, FrankProceedings PaperC1
662004Multimodal interaction in a collaborative virtual brainstorming environmentDI FIORE, Fabian; VANDOREN, Peter; VAN REETH, FrankJournal ContributionA1
672004A ray density estimation approach to take into account environment illumination in plant growth simulationVAN HAEVRE, William; DI FIORE, Fabian; BEKAERT, Philippe; VAN REETH, FrankProceedings PaperC1
682004Real-time watercolor painting on a distributed paper modelVAN LAERHOVEN, Tom; LIESENBORGS, Jori; VAN REETH, FrankProceedings PaperC1
692004Illumination driven plant growth based on ray density estimationVAN HAEVRE, William; DI FIORE, Fabian; BEKAERT, Philippe; VAN REETH, FrankJournal ContributionA2
702004A self-shadow algorithm for dynamic hair using density clusteringMERTENS, Tom; Kautz, J.; BEKAERT, Philippe; VAN REETH, FrankProceedings PaperC2
712004A Framework for User Control on Stylized Animation of Gaseous PhenomenaDI FIORE, Fabian; CLAES, Johan; VAN REETH, FrankProceedings PaperC2
722003Rendering artistic and believable trees for cartoon animationDI FIORE, Fabian; VAN HAEVRE, William; VAN REETH, FrankProceedings PaperC1
732003Generalized object interactions in a component based simulation environmentVAN LAERHOVEN, Tom; RAYMAEKERS, Chris; VAN REETH, FrankProceedings PaperC2
742003Mimicing 3D transformations of emotional stylized animation with minimal 2D inputDI FIORE, Fabian; VAN REETH, FrankProceedings PaperC2
752003Modelling in 2D enabling fluid stylised animationDI FIORE, Fabian; VAN REETH, FrankProceedings PaperC2
762003Interactive rendering of translucent deformable objectsMERTENS, Tom; Kautz, J.; BEKAERT, Philippe; Seidel, H.P.; VAN REETH, FrankProceedings PaperC1
772003Efficient rendering of local subsurface scatteringMERTENS, Tom; Kautz, J.; BEKAERT, Philippe; VAN REETH, Frank; Seidel, H.P.Proceedings PaperC1
782003Runtime transformations for modal independent user interface migrationLUYTEN, Kris; VAN LAERHOVEN, Tom; CONINX, Karin; VAN REETH, FrankJournal ContributionA1
792003A mass spring system supporting 2D modelling of 3D componentsBEETS, Koen; GEUNS, Bjorn; CLAES, Johan; VAN REETH, FrankProceedings PaperC1
802002Employing approximate 3D models to enrich traditional computer assisted animationDI FIORE, Fabian; VAN REETH, FrankProceedings PaperC1
812002Specifying user interfaces for runtime modal independent migrationLUYTEN, Kris; VAN LAERHOVEN, Tom; CONINX, Karin; VAN REETH, FrankProceedings PaperC2
822002The pLab project: an extensible, architecture for physiaclly-based simulationVAN LAERHOVEN, Tom; VAN REETH, FrankProceedings PaperC1
832002A high-level sketching tool for pencil-and-paper animation sketch understandingDI FIORE, Fabian; VAN REETH, FrankProceedings PaperC2
842002Designing a virtual environment for large audiencesLIESENBORGS, Jori; QUAX, Peter; LAMOTTE, Wim; VAN REETH, FrankProceedings PaperC1
852002Algorithms for haptic rendering of CSG treesRAYMAEKERS, Chris; VAN REETH, FrankProceedings PaperC2
862002Design for accessibility: enabling a motion-impaired artist to control a 3D virtual worldDE WEYER, Tom; CONINX, Karin; VAN REETH, FrankProceedings PaperC2
872002Improving sketching by utilizing haptic feedbackRAYMAEKERS, Chris; VANSICHEM, Gert; VAN REETH, FrankProceedings PaperC2
882002Semi-sharp edges and adaptivity for hexagonal subdivision surface schemesBEETS, Koen; CLAES, Johan; VAN REETH, FrankProceedings PaperC1
892002A corner-cutting scheme for hexagonal subdivision surfacesCLAES, Johan; BEETS, Koen; VAN REETH, FrankProceedings PaperC1
902002Interactively morphing irregularly shaped images employing subdivision techniquesVAN DEN BERGH, Jan; DI FIORE, Fabian; CLAES, Johan; VAN REETH, FrankProceedings PaperC2
912001Voice over IP with JVOIPLIB and JRTPLIBLIESENBORGS, Jori; LAMOTTE, Wim; VAN REETH, FrankProceedings PaperC1
922001Fast haptic rendering of complex objects using subdivision surfacesRAYMAEKERS, Chris; BEETS, Koen; VAN REETH, FrankProceedings PaperC2
932001An image-based radiosity representationMERTENS, Tom; VAN REETH, FrankProceedings PaperC2
942001Interactive networked collaboration and novel interaction techniques supporting traditional animation productionVAN REETH, Frank; ELENS, Koen; DETHIER, Kurt; LAMOTTE, WimProceedings PaperC2
952001Intuitive modelling and integration of imaginative 3D scenes in the theatreDE WEYER, Tom; CONINX, Karin; VAN REETH, FrankProceedings PaperC2
962001Real-time modeled drawing and manipulation of stylized cartoon charactersVANSICHEM, Gert; VAN REETH, Frank; Wauters, E.Proceedings PaperC2
972001Automatic in-betweening in computer assisted animation by exploiting 2.5D modelling techniquesDI FIORE, Fabian; SCHAEKEN, Philip; ELENS, Koen; VAN REETH, FrankProceedings PaperC1
982001Creating broadcasted interactive drama in a networked virtual environmentFlerackers, C.; Earnshaw, R.; VANSICHEM, Gert; VAN REETH, Frank; Alsema, F.Journal ContributionA2
992001Creating broadcast interactive drama in an NVEFLERACKERS, Eddy; Earnshaw, R; VANSICHEM, Gert; VAN REETH, Frank; Alsema, F.Journal ContributionA1
1002001Fast 3D cartoon rendering with improved quality by exploiting graphics hardwareCLAES, Johan; DI FIORE, Fabian; VANSICHEM, Gert; VAN REETH, FrankProceedings PaperC1
1012001Advanced texture effects through procedural software texture blendingIones, A.; Krupkin, A.; CLAES, Johan; VAN REETH, FrankProceedings PaperC2
1022001Turning the approximating Catmull-Clark subdivision scheme into a locally interpolating surface modelling toolCLAES, Johan; BEETS, Koen; VAN REETH, Frank; Iones, A.; Krupkin, A.Proceedings PaperC2
1032001Providing local interpolation, tension and normal control in the manipulation of Loop subdivision surfacesCLAES, Johan; RAMAEKERS, Marc; VAN REETH, FrankProceedings PaperC1
1042001Locally interpolating subdivision surfaces supporting free-form 2D deformationsCLAES, Johan; VAN REETH, Frank; RAMAEKERS, MarcProceedings PaperC1
1052000Introducing touch in a rigid body simulation environment: a design overviewDE BOECK, Joan; RAYMAEKERS, Chris; VAN REETH, FrankProceedings PaperC2
1062000Generating interactive television programs in the PANIVE architectureFlerackers, C.; RAYMAEKERS, Chris; VANSICHEM, Gert; VAN REETH, FrankProceedings PaperC2
1072000Using haptic feedback to improve 2D curve creation with a 2.5D pen-like metaphorRAYMAEKERS, Chris; VANSICHEM, Gert; VAN REETH, FrankProceedings PaperC2
1081999Uniform interaction for immersive and non-immersive 3D object modellingCONINX, Karin; RAYMAEKERS, Chris; DE WEYER, Tom; VAN REETH, FrankProceedings Paper
1091999The implementation of PANIVE: a PC-based architecture for networked interactive virtual environmentsCONINX, Karin; VAN REETH, Frank; FLERACKERS, Eddy; Flerackers, M.Proceedings Paper
1101999ICOME: an Immersive Collaborative 3D Object Modelling EnvironmentRAYMAEKERS, Chris; DE WEYER, Tom; CONINX, Karin; VAN REETH, Frank; FLERACKERS, EddyJournal Contribution
1111999TypoToons: an interactive TV-application through a networked virtual environmentFlerackers, C.; Alsema, F.; VAN REETH, Frank; CONINX, KarinProceedings Paper
1121999Tutoraid, a powerful multimedia tool for self-learning and feedback between teachers and studentsVANDENREYT, Ingrid; GRANITZER, Marita; STEELS, Paul; DAEMS, Benny; MESOTTEN, Kris; VAN REETH, FrankProceedings Paper
1131999Sustained image quality when performing LUT-techniques on wavelet compressed medical images.BOYEN, Herman; VAN REETH, Frank; FLERACKERS, EddyJournal Contribution
1141999Integrating real-time 3D cartoon rendering into 2D animationsCLAES, Johan; VAN REETH, FrankProceedings Paper
1151998A distributed video retrieval system utilising broadband networked PC's for educational applicationsVAN REETH, Frank; RAYMAEKERS, Chris; TREKELS, Peter; VERKOYEN, Stefan; FLERACKERS, EddyProceedings Paper
1161998Using networked multimedia in computer graphics educationVAN REETH, Frank; CONINX, KarinJournal Contribution
1171998Using VRML and JAVA to visualize 3D algorithms in computer graphics educationBAERTEN, Herbert; VAN REETH, FrankJournal Contribution
1181998TUTORAID: an interactive multimedia database for pre-clinical teachingVANDENREYT, Ingrid; STEELS, Paul; DAEMS, Benny; MESOTTEN, Kris; VAN REETH, FrankProceedings Paper
1191998An interactive multimedia server for the integration of information in educationCONINX, Karin; VAN REETH, Frank; FLERACKERS, EddyProceedings Paper
1201997A hybrid 2D/3D interface for immersive object modelingCONINX, Karin; VAN REETH, Frank; FLERACKERS, EddyProceedings Paper
12119972D human-computer interaction techniques in immersive virtual environmentsCONINX, Karin; VAN REETH, Frank; FLERACKERS, EddyJournal Contribution
1221997Exploiting ATM technology in the implementation of networked multimedia applicationsLAMOTTE, Wim; VAN REETH, Frank; FLERACKERS, Eddy; Earnshaw, R.A.Book Section
1231997Design and realization of an interactive multimedia server in educationCONINX, Karin; DAEMS, Benny; VAN REETH, Frank; FLERACKERS, EddyProceedings Paper
1241997Visinet: Collaborative 3D visualization and VR over ATM networksLAMOTTE, Wim; FLERACKERS, Eddy; VAN REETH, Frank; Earnshaw, R; Mena De Matos, JJournal Contribution
1251997HCI issues about immersive modelingCONINX, Karin; VAN REETH, Frank; FLERACKERS, EddyProceedings Paper
1261997Multimedia applications over broadband ATM networksLAMOTTE, Wim; Earnshaw, R.A.; VAN REETH, Frank; FLERACKERS, EddyProceedings Paper
1271997A man-machine interface for immersive geometric modelingCONINX, Karin; VAN REETH, Frank; FLERACKERS, EddyProceedings Paper
1281997Rendering pen-drawings of 3Dscenes on networked processorsCLAES, Johan; MONSIEURS, Patrick; VAN REETH, Frank; FLERACKERS, EddyProceedings Paper
1291996Locating line breaks in line-transmission systemsFLERACKERS, Eddy; VAN REETH, Frank; Tombal, JJournal Contribution
1301996The development of networked multimedia applicationsVAN REETH, Frank; CONINX, Karin; FLERACKERS, EddyJournal Contribution
1311996Ray tracing optimization utilizing projective methodsVAN REETH, Frank; MONSIEURS, Patrick; BEKAERT, Philippe; FLERACKERS, EddyJournal Contribution
1321996Interactive specification of 2.5D animation by exploiting a real-time rendering architectureCONINX, Karin; VAN REETH, Frank; FLERACKERS, EddyProceedings Paper
1331996Integrating 2 1/2D computer animation techniques for supporting traditional animationVAN REETH, FrankJournal Contribution
1341996A parallel ray traycing algorithm using hierarchical bounding volumesLAMOTTE, Wim; ELENS, Koen; VAN REETH, Frank; FLERACKERS, EddyJournal Contribution
1351995REALIZING 3D VISUAL PROGRAMMING ENVIRONMENTS WITHIN A VIRTUAL ENVIRONMENTVAN REETH, Frank; CONINX, Karin; DE BACKER, Steve; FLERACKERS, EddyJournal Contribution
1361995Virtual environments: an advanced application domain for 3D computer graphicsCONINX, Karin; VAN REETH, Frank; FLERACKERS, EddyJournal Contribution
1371995Multimedia over narrowband networksVAN REETH, Frank; CONINX, Karin; FLERACKERS, EddyBook Section
1381995xxX: a modular system for manipulating image sequencesVAN REETH, Frank; CONINX, Karin; FLERACKERS, EddyBook Section
1391995Advanced motion specification and stereoscopic visualization on a PC-based modeling environmentVAN REETH, Frank; CLAES, Johan; FLERACKERS, EddyBook Section
1401993COMPUTER-GRAPHICS AND ANIMATION ON A TRANSPUTER PLATFORMLAMOTTE, Wim; VAN REETH, Frank; FLERACKERS, EddyProceedings Paper
1411993Interactieve visuele en grafische programmeeromgevingen binnen het drie-dimensionale computeranimatiedomeinVAN REETH, FrankTheses and DissertationsT1
1421992RAY TRACING SPEED-UP TECHNIQUES USING AN MIMD ARCHITECTUREVAN REETH, Frank; LAMOTTE, Wim; FLERACKERS, EddyJournal Contribution